World to Conquer
World to Conquer generates an estimated $2–$30/month in revenue from 2–6 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $2–$30 |
|---|---|
| Est. downloads / month | 2–6 |
| Estimate confidence | medium |
| Pricing | Paid $2.99 |
| Rating | 3.33 ★ (3 ratings) |
| Category | Games |
| Released | 19.04.2011 |
| App last updated | 18.12.2025 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
World to Conquer is a turn-based game of swords and sorcery. Command brave soldiers, fierce samurai, archers, and sneaky ninja in tactical battles. Smite foes with fiery blasts of magic and lightning. Breath life into trees and rocks. World to Conquer, Shadow of the Kraul is a follow-up to the award winning 2002 udev games contest entry, lovingly redesigned from the ground up for tactical on-t…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 12Ratings & velocity
★ 0 in windowRating distribution
67% positive · 3 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $2Update history
1 update tracked- v5.27mo ago
Bug fix - stability issue.
World to Conquer — FAQ
How much money does World to Conquer make?
According to AppCurrents estimates, World to Conquer generates approximately $2–$30 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does World to Conquer get?
World to Conquer sees an estimated 2–6 downloads per month on the App Store, per AppCurrents modeling.
Is World to Conquer free?
World to Conquer is a paid app priced at $2.99 on the App Store.
What is World to Conquer's rating?
World to Conquer holds a 3.33-star average from 3 ratings on the App Store.
When was World to Conquer released?
World to Conquer launched on the App Store on 19.04.2011. Its latest version shipped 18.12.2025.