Voxel Max: 3D Modeling
Voxel Max: 3D Modeling generates an estimated $1k–$22k/month in revenue from 300–2k downloads/month on the App Store, according to AppCurrents estimates (updated 2026-10-03).
| Est. revenue / month | $1k–$22k |
|---|---|
| Est. downloads / month | 300–2k |
| Estimate confidence | medium |
| Pricing | Paid $9.99 |
| Rating | 4.78 ★ (40 ratings) |
| Category | Graphics & Design |
| Best chart rank | #49 Graphics & Design Paid |
| Released | 20.10.2020 |
| App last updated | 08.09.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
Build, paint, render, and export detailed voxel worlds on iPhone, iPad, and Mac. Voxel Max combines approachable controls with powerful tools for artists, game developers, hobbyists, and first-time creators. Place individual voxels, drag to build larger forms, or use fast shape brushes to block out ideas quickly. Start from scratch or begin with a library of prefab people, furniture, vegetation,…
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 18Ratings & velocity
★ 0 in windowRating distribution
95% positive · 40 ratingsGeographic reach
best rank · 1 storefrontRevenue & downloads trend
ARPU $7Update history
6 updates tracked- v1.5.5425d ago
- Fixed selected voxels disappearing when moved or rotated, and stray pieces left behind after shrinking the work area. - Create larger models with optional 512 × 512 × 512 work areas, including smooth surface styles. Enable 512 Volumes in Settings › Editor. - Converting 3D models to voxels no longer leaves stray columns between surfaces. - Made the camera cube easier to use, with clearer highlights when hovering over it.
- v1.5.531mo ago
- Editor: strokes now work across every object in the working area — draw on neighbors and clones, color lock picks up their colors, exact undo/redo included - Pencil: pressure response no longer depends on drawing speed - Building: new brush — sketch and buildings grow along your stroke; four styles - Rendering: Smooth Surface Nets style - Isometric: 16 camera angles, turntable export; imported models cast ground shadows - Isometric: GPU-accelerated rendering — consistent lighting for rotated objects, correct ordering from every angle, smoother mode switching - Presenter: smooth light rotation; history scrubbing no longer flickers - Editor/Presenter: less battery use while idle; animated scenes still update at their authored cadence - Export: PNG preview and saved output now stay on the same experimental raster path, including Outline changes - Palette: preset colors refresh immediately; Undo and editor-close commits no longer lose queued color or material-layer edits - Fixes: detached clone editing, disappearing geometry, stale selection box, focus/mirror/stretch controls, conflict window - Reliability: more robust iCloud save and open
- v1.5.521mo ago
- Editor: strokes now work across every object in the working area — draw on neighbors and clones, color lock picks up their colors, exact undo/redo included - Pencil: pressure response no longer depends on drawing speed - Building: new brush — sketch and buildings grow along your stroke; four styles - Rendering: Smooth Surface Nets style - Isometric: 16 camera angles, turntable export; imported models cast ground shadows - Isometric: GPU-accelerated rendering — consistent lighting for rotated objects, correct ordering from every angle, smoother mode switching - Presenter: smooth light rotation; history scrubbing no longer flickers - Editor/Presenter: less battery use while idle; animated scenes still update at their authored cadence - Export: PNG preview and saved output now stay on the same experimental raster path, including Outline changes - Palette: preset colors refresh immediately; Undo and editor-close commits no longer lose queued color or material-layer edits - Fixes: detached clone editing, disappearing geometry, stale selection box, focus/mirror/stretch controls, conflict window - Reliability: more robust iCloud save and open
- v1.5.512mo ago
- Editor: smoother, more responsive painting — no more pauses or loading spinner when working over large areas - Editor: faster live preview while dragging with Voronoi, Perlin, and Worley color mixes - Reliability: under-the-hood stability improvements across editing and saving
- v1.5.503mo ago
- Presenter: new Metal raster renderer for smooth camera movement (raytracer settles the final frame) - Rendering: shadow-overlap and curvature-outline fixes on iPhone/iPad - Reliability: hardened document save/autosave and iCloud open (prevents data loss on teardown/close and interrupted iCloud downloads) - Settings: redesigned - Export/Import: updated the 3D model engine to Assimp 6.0.5 (FBX, glTF, OBJ, DAE, STL, USDZ)
Voxel Max: 3D Modeling — FAQ
How much money does Voxel Max: 3D Modeling make?
According to AppCurrents estimates, Voxel Max: 3D Modeling generates approximately $1k–$22k per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Voxel Max: 3D Modeling get?
Voxel Max: 3D Modeling sees an estimated 300–2k downloads per month on the App Store, per AppCurrents modeling.
Is Voxel Max: 3D Modeling free?
Voxel Max: 3D Modeling is a paid app priced at $9.99 on the App Store.
What is Voxel Max: 3D Modeling's rating?
Voxel Max: 3D Modeling holds a 4.78-star average from 40 ratings on the App Store. It currently ranks #49 on the Graphics & Design paid chart.
When was Voxel Max: 3D Modeling released?
Voxel Max: 3D Modeling launched on the App Store on 20.10.2020. Its latest version shipped 08.09.2026.
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