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Underground: Bunker Survival

App Store·GamesPaid $2.995.00 (1)launched 1mo agoapp updated 5d agocharts in 1 countryprice changed
Scout Score
41

Underground: Bunker Survival generates an estimated $40–$800/month in revenue from 40–200 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).

Estimates updated 02.08.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$40–$800
Est. downloads / month40–200
Estimate confidencemedium
PricingPaid $2.99
Rating5.00 ★ (1 ratings)
CategoryGames
Released17.06.2026
App last updated30.07.2026
PlatformiOS
Est. downloads / mo
40–200
Est. revenue / mo
$40–$800
Rating velocity / day
1
Chart velocity
Peak rank
Days tracked

Modeled monthly estimate · rating velocity · medium confidence

About

The world has fallen. You are the last hope for those knocking at your gates. Underground is a deep bunker-management sim where every decision echoes through your food, water, power — and your people's spirits. Build compartments across three floors, take in survivors at the airlock, keep your resources in balance, and don't let the bunker go dark. What's waiting for you: • A living bunker — 40…

Trends & analysis

Chart rank trend

US · overall
Collecting rank historyno snapshots so far. Fills in twice daily.

Why it's surfacing

Scout 41
Newness
75
Breakout
26
Momentum
3

Ratings & velocity

★ +5 in window
Total ratings
10
Jun 28Jul 28
New ratings / day
10
Jul 10Jul 28

Geographic reach

best rank · 1 storefront
in
#49 category

Revenue & downloads trend

ARPU $2
Est. revenue / mo · $180
$180$0
Jun 28Aug 2
Est. downloads / mo · 86
860
Jun 28Aug 2

In-app purchases

5 tiers
Ящик снабжения (мульти)$1
Ящик деталей (крупный)$1
Ящик деталей (средний)$1
Ящик деталей (малый)$1
Поддержать игру$1

Update history

8 updates tracked
  • v1.85d ago

    DIRECTIVE 1.8 — ALL-STATIONS BRIEFING Overseer, this directive concerns what lies beyond our walls. And those bold enough to go get it. The old network has answered. The command bunker's archives are talking: pre-war sites are out there, within reach. Leads surface twice a day; the vague ones can be developed with intel — it finally has a job. Then it's the secret exit's turn: a team of one or two, a mapped route, and a quiet run slips into the tunnels. Things happen out there — hostile patrols, cave-ins, untouched alcoves — and every call is yours. Remember the one rule: everyone comes home. Sometimes scratched. Always with stories. And sealed sector finds now read like the first pages of that very network. There is another floor beneath us. Engineering tapped the lower slabs and reported in a whisper: hollows. Breaching will cost a serious pile of parts — but seventeen untouched compartments wait behind the seal. Start saving. It's worth it. Someone really was behind that door. The survivor rescued from the sealed sector is no longer a line in a report — they step into the light, get a name, a bunk and a place in the census. Welcome them as your own. The comms service opens the airwaves. Switch on "Visible to everyone" and your code goes out on the waves: other overseers will find you in the new "Looking for friends" block. No bunker should be alone. The map HQ keeps an intel journal now. Everything scouts learn about the sectors is stored for good — clear notifications without fear. The metro labyrinth has been through the engineers' hands too: the field redraws far more efficiently, so your phone no longer heats up even on the deepest branches. Taps got snappier along the way, and cave-ins no longer devour your progress — our apologies for the nerves. The repair crew swept the compartments. The psychologist heals now instead of nodding along; so does the recreation room. Airlock upgrades finish what they started. After lessons and drills, residents walk themselves back to their stations, and the classroom can filter students by skill. Honesty restored: the shelter no longer charges parts for work it never did. The language service caught its breath. Nearly three thousand lines of English rewritten — the guide now sounds like an overseer's voice, not a broken teletype. Hold the line, Overseer. The network is vast — and now it has one shelter that matters: yours.

  • v1.77d ago

    DIRECTIVE 1.7 — BULLETIN FOR ALL POSTS Overseer, this directive is about people. And about a shelter that no longer forgives empty tanks. Life-support crises. Out of water, lights down, air gone toxic — that's no longer a line in a report, it's a siren on the main screen: "NO WATER — people will start leaving in 2 days." Thirst and bad air hit health immediately, darkness weighs on morale, and a prolonged crisis sends the faint-hearted packing. Fix the supply and the siren goes quiet — and the gates come alive again: the flow of survivors toward exemplary shelters has been strengthened. Hearts below ground. The census office reports: residents are finally truly coming together. Couples form and show up in personnel files — look for the heart. Births will be noticeably more frequent, and the shelter chronicle keeps count of them. The relationships list has been tidied up: loved ones on top, foes at the bottom, random passersby struck off. The council has revised the merit system. Shelter ratings are calculated anew: what counts now is people, construction, upgrades, goals, all seven strategic paths, and children born. Idling by the entrance no longer pays — days past the thirtieth are worth less, and technology spent on great construction projects no longer burns out of your score. The leaderboard has been recalculated — don't be surprised by the reshuffle: it's honest now. Goals — a major revision. Construction is rewarded again without exception, the stuck Power, Water, and Air tracks have finally moved off dead center, the starting freebies are gone, and the final milestones of the long paths now pay in rare components. Stealth has found its purpose: the security office and the trap perimeter now keep the shelter hidden. And for mega-colonies — a new milestone: 60 residents. The repair crew swept the compartments. Sessions with the psychologist and in the recreation room always come to an end, the auto-med station now shows its patients and has learned to discharge them, robots no longer get stuck in hibernation, the isolation cell holds real case reviews, and you can leave the metro labyrinth with a second tap on the exit — even while standing right on it. Hold the line, Overseer. The shelter answers your care now — and demands the same in return.

  • v1.69d ago

    DIRECTIVE 1.6 — BULLETIN FOR ALL POSTS Overseer, over the past cycle the technical service has shaken the shelter down from the air vents to the lowest deck. The essentials: The shelter has come alive. A comms fault has been fixed: incident reports were getting lost on their way to the command post. Every compartment now reports honestly — expect noticeably more events, and the bigger your shelter, the busier the bulletins. Each incident comes with real choices and consequences: dozens of new decision branches across all compartments, from the morgue to the robot bay. The economy has been put in order. The workshop is turning scrap into parts again — the foreman was found asleep and has been formally reprimanded. Scrap now goes by one name in every document, the traders at the exchange buy and sell it directly, and the reference archive has a new card on where to find it. Starting shelves have been extended: early income is no longer thrown away for lack of space — and if storage does fill up, the journal will say so. Life on schedule. Training now runs to graduation through any power outage, and long-stuck classes have been released with skills entered into personnel files. Grown-up wards of the children's zone finally free their bunks and step into adult life. Rushing work with parts either delivers or doesn't charge — no third option. Underground runs. On reaching the maze exit, the scout decides whether to leave or go back for whatever's left behind. Forced evacuation has been cancelled. The corridors. Residents walk smoothly — no freezing, no teleporting — and stroll in shifts, so the crowd no longer stages a parade. Intruders are visible to the last one: a combat situation is no place for cutbacks. Maintenance. The reactor of attention… that is, your device's processor no longer overheats: internal services have been streamlined on every floor. Your account is now anchored to your iCloud — reinstalling the app or switching devices will no longer erase your name, friends, or leaderboard standing. Installed compartment upgrades now count toward your score. Hold the line, Overseer. The shelter has become more honest — and that much more dangerous.

  • v1.511d ago

    Underground · 1.5 Sectors stabilized. Grid load reduced. -Bunker map stutters less and runs cooler with many compartments -Smoother map panning — fewer hitches while scrolling -Fixed powered-off rooms and load-shedding display issues -Radio cipher more reliable across interface languages -Minor Command Center and room panel bug fixes The colony holds. Keep digging deeper.

  • v1.412d ago

    Bunker Log · Update 1.4 The changing of the guard reports: breathing and tapping just got calmer in this patch. The Psychology bay no longer freezes when opened. The offices respond again, and the session queue works without locking up the interface. Classroom: when a course's time runs out, the lesson now actually ends — instead of hanging at 100% until you cancel it by hand. A power outage no longer leaves a class stuck forever. Mini-games at the farm, the laboratory and other stations now go easier on your phone: same challenges, less needless strain on the device. Construction feels a bit snappier — less tedious waiting by an empty cell. Every screen runs smoother, with fewer stutters. The Guidebook has been expanded — if you forget again why the kitchen comes after the farm, the book in the corner of the map will explain it better.

Underground: Bunker Survival — FAQ

How much money does Underground: Bunker Survival make?

According to AppCurrents estimates, Underground: Bunker Survival generates approximately $40–$800 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.

How many downloads does Underground: Bunker Survival get?

Underground: Bunker Survival sees an estimated 40–200 downloads per month on the App Store, per AppCurrents modeling.

Is Underground: Bunker Survival free?

Underground: Bunker Survival is a paid app priced at $2.99 on the App Store.

What is Underground: Bunker Survival's rating?

Underground: Bunker Survival holds a 5.00-star average from 1 ratings on the App Store.

When was Underground: Bunker Survival released?

Underground: Bunker Survival launched on the App Store on 17.06.2026. Its latest version shipped 30.07.2026.

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