Swag and Sorcery
Swag and Sorcery generates an estimated $100–$700/month in revenue from 30–200 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-17).
| Est. revenue / month | $100–$700 |
|---|---|
| Est. downloads / month | 30–200 |
| Estimate confidence | medium |
| Pricing | Paid $6.99 |
| Rating | 3.37 ★ (65 ratings) |
| Category | Games |
| Released | 02.01.2020 |
| App last updated | 06.01.2020 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
Welcome to Swag and Sorcery, a new streamlined RPG from the creators of Punch Club and Graveyard Keeper! Build your own fantasy village, train and equip your heroes and send them out to collect Swag!
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 14Ratings & velocity
Rating distribution
51% positive · 65 ratingsGeographic reach
best rank · 2 storefrontsRevenue & downloads trend
ARPU $5Update history
1 update tracked- v1.526.4y ago
Minor fixes & improvements.
Swag and Sorcery — FAQ
How much money does Swag and Sorcery make?
According to AppCurrents estimates, Swag and Sorcery generates approximately $100–$700 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Swag and Sorcery get?
Swag and Sorcery sees an estimated 30–200 downloads per month on the App Store, per AppCurrents modeling.
Is Swag and Sorcery free?
Swag and Sorcery is a paid app priced at $6.99 on the App Store.
What is Swag and Sorcery's rating?
Swag and Sorcery holds a 3.37-star average from 65 ratings on the App Store.
When was Swag and Sorcery released?
Swag and Sorcery launched on the App Store on 02.01.2020. Its latest version shipped 06.01.2020.