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Star Hunter-Infinite Lagrange

App Store·GamesFree + IAP4.55 (7,402)launched 5.3y agoapp updated 11d agocharts in 1 country
Scout Score
9

Star Hunter-Infinite Lagrange generates an estimated $100–$700/month in revenue from 100–600 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-09-14).

Estimates updated 14.09.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$100–$700
Est. downloads / month100–600
Estimate confidencemedium
PricingFree + IAP
Rating4.55 ★ (7,402 ratings)
CategoryGames
Best chart rank#89 Games · Role Playing Grossing
Released02.06.2021
App last updated03.09.2026
PlatformiOS
Est. downloads / mo
100–600
Est. revenue / mo
$100–$700
Rating velocity / day
0 1
Chart velocity
Peak rank
#89
Days tracked
1
Chart ranks
#89 Games · Role Playing Grossing

Modeled monthly estimate · rating velocity · medium confidence

About

NetEase's first interstellar-themed tactical extraction game, combining immersive visuals and accessible gameplay to create an imaginative, futuristic interstellar world. After the First Interstellar War, the Sacrum Chu Imperium collapsed, and the Dawn Accord Organization was founded. Factions such as NOMA Shipping Group, Antonios, and Jupiter Industries rose to power, completely reshaping the gal…

Trends & analysis

Chart rank trend

US · category
#89 Grossing
Collecting rank history1 snapshot so far. Fills in twice daily.

Why it's surfacing

Scout 9
Newness
3
Momentum
0
Breakout
0

Ratings & velocity

★ 0 in window
Total ratings
7k7k
Jun 8Aug 30
New ratings / day
30
Aug 2Aug 30

Rating distribution

89% positive · 7k ratings
5
77%
4
13%
3
4%
2
2%
1
5%

Geographic reach

best rank · 1 storefront
us
#89 category

Revenue & downloads trend

ARPU $1
Est. revenue / mo · $276
$8k$0
Jun 8Sep 7
Est. downloads / mo · 258
8k258
Jun 8Sep 7

In-app purchases

10 tiers
60 Chu-Coins$1
Gift of the Jupiter Ind.$1
300 Chu-Coins$5
NOMA Shipping Tech Support$5
Dawn Standard Tech Support$9
680 Chu-Coins$10
StrategicPartnershipAgreement$15
1280 Chu-Coins$20

Update history

10 updates tracked
  • v1.2.126830911d ago

    New features and adjustments for all star systems: 1. Tiangong Horticulture Experiment Gameplay Optimizations: (1) Optimized the mutation performance of plants: Mutation traits of plants will be partially displayed during the growth stage. (2) When a brand-new mutated plant is discovered, a notification will appear showing a new species has been unlocked. (3) Optimized the display of plants on the leaderboard, which will now show real-time 3D renderings of the corresponding plants. (4) With Eco-Substance Processing, automatic processing will also reserve the corresponding amount of materials for the unfinished tasks of the week. (5) Optimized the text description of the ecological output gifting function. (6) When visiting other people's Planting Bases, Explorers can also enter the UAV perspective. (7) Added an observation mode for plants in the Planting Demonstration Base. (8) Optimized the Cosmetic Item performance of some mutated plants. (9) Optimized the adaptation of the planting beginner guide for the PC version. 2. Added a Combat Mode option in the Ship Blueprint viewing mode. 3. Summarized the rating result emails from different sources during the Star System Development Rating, making it more convenient for Explorers to view and claim rewards uniformly. 4. Optimized the matching rules of the Battleground region in the Second Home to avoid two players entering the same treasure hunting map multiple times in a row. 5. Optimized the icon performance of some Ship Decorations. 6. The weekend event "Escort Operation" will be closed. Players are welcome to participate in the "Second Home Planetary Battlefield" game mode during the weekend. New features and adjustments for some star systems: 7. Optimized the UI transition logic when viewing the agreement after signing the Angulum Adventure Agreement. Bug Fixes: 8. Fixed an issue where the "Astral Oasis" Premium Livery did not take effect on the "AC720 - Nameless" in some cases. 9. Fixed an issue with abnormal visual effects appearing in some mutated plants. 10. Optimized server performance for the Second Home Planetary Battlefield, and fixed specific gameplay issues such as the inability to retreat, lost results, and settlement anomalies in battle.

  • v1.2.126154519d ago

    New features and adjustments for all star systems: 1. [The Second Home Planetary Battlefield will be open every weekend to all players not in the novice season] 1) The Planetary Battlefield provides a fully automatic hosted combat function, so players do not need to stay online continuously to operate. 2) The Planetary Battlefield is divided into three combat regions by complex spatial terrain and the push and pull of the frontlines: 3) Every battle the fleet fights in the Planetary Battlefield will accumulate as [Mercenary Bounty Points]. 2. Second Home Gameplay Treasure Hunt Iteration Optimization. (1) Added the Second Home Hunter Credits Points Store, where Players can Exchange Hunter Credits or special treasure items for specific Item contents. (2) Added some treasures in Second Home that can be Added to the Loot Distribution process. (3) The Second Home treasure hunt mission "Afterglow of the Sacrum Chu Imperium" has been removed, and the golden treasure "Standard Sacrum Chu Imperium Epaulet" will be permanently retired and no longer distributed. (4) Added treasure distribution in the Ruins Region and Battleground Region, including: blue treasure ["Special Coating Sample"], golden treasures ["Empire Flagship Armor Fragment"], ["Second Home Observation Log"], and ["Prospector Commemoration Emblem"]. (4) Adjusted the evacuation point quota in the Battleground Region. The total evacuation quota for each Battleground Region map will be increased to [more than 10]. (5) Added a collectible item ["Treasure Hunt Fleet Wreckages"] in the Ruins Region. Collecting this item has a high probability of obtaining TE Super Capital Ship Wreckages, making it easier for Players to quickly accumulate treasure hunt Fleet strength. 3. The September Stargazing Sign-in Event is now live. 4. New Monthly Sign-in Premium Livery: Sign in for a total of 25 days during the month of September 2026 to claim the exclusive Premium Livery for the Balancer Anderson SC020 - Scout. 5. Increased the maximum amount of Tech Files loot that can enter the network auction. 6. When a Lv.6 or higher Space Station is occupied for the first time, a "Space Station Celebration" will be held at that Space Station.

  • v1.2.125381026d ago

    New features and adjustments for all star systems: 1.Here at the Ecological Construction Department, we appreciate your contributions to the Tiangong Horticulture Experiment. To thank you, we are adding some objectives, which will provide various permanent Cosmetic Items for hardworking Gardeners. 2.Added the "Close-Up View" feature for some buildings on the map. 3.Optimized resource notes for Resource Management facilities in the Base. 4.Added corresponding prompts when ship repair speed is reduced due to either being located in a sub-base, not having the corresponding facilities unlocked, etc. 5.Added the "Monthly Gift Leaderboard" to the "Gifts Received" screen, which ranks players based on the total number of ecological gifts received in the current month. New features and adjustments for some star systems: 1.When participating in the "Sacrum Chu Imperium Mysteries" campaign in the Angulum Cluster, a prompt will be added before the fleet departs if the fleet includes ships which are produced using blueprints with authorization from other Explorers. 2.In the Star System Rescue Agreement, a prompt comparing the strength of the enemy and allied forces has been added when dispatching a fleet to attack captor factories. Bug Fixes: 1.Adjusted and supplemented the description text for plant "Seeds. 2.Fixed the strategy skill description text for the Thunderous Radiance - UAV Carrier M3 System; the actual effect remains unchanged.

  • v1.2.12447551mo ago

    New features and adjustments for all star systems: 1. Greetings, Explorers! Today we bring you "Dawn Celebration" event. We have prepared a host of gameplay features which we hope will provide Explorers with a rich and wonderful holiday experience. 2. The Garden Planet Tiangong Horticulture Experiment is officially underway. 3. Added a new type of Ship Decoration that can be sprayed on Premium Liveries (except for co-branded Premium Liveries restricted by copyright). These newly added Ship Decorations can currently be obtained by purchasing them directly in the Livery Store, synthesizing ecological outputs, and more. 4. Supported applying a Fleet Lineup when adding ships to a created Fleet. 5. Optimized the display of battle reports.

  • v1.2.12233371mo ago

    New features and adjustments for all star systems: 1.In order to carry out larger-scale ecological verification, a new space planting base "Tiangong" will be deployed in the Garden Star high orbit.The Tiangong planting test will be officially launched after maintenance on August 12. 2.New Monthly Sign-in Premium Livery. New features and adjustments for some star systems: 1.Eternal Battlefield Season 2 Evaluation Approaching: The season leaderboard evaluation will take place on August 4 at 20:00. The season reward shop and matchmaking entry will be closed after the maintenance on August 5. 2.Reduced the number of Efficiency Robot rewards obtained when completing Main Missions in the Purification Protocol. 3.In the Second Home Treasure Hunt, the ["Stellar Cruiser Civilian Sightseeing Ship Authentication Item"] in the battlefield region has been adjusted from being available every Wednesday, Saturday, and Sunday to being [open daily]. Bug Fixes: 1.Fixed an issue where, in certain circumstances, no secondary confirmation prompt appeared when canceling an ongoing operation. 2.Fixed an issue where, in certain circumstances in the Novice Exploration Star System and Purification Protocol Star System, executing beacon collection failed to redirect correctly. 3.Fixed an issue where the extra repair effect of "Dubhe Support" did not take effect correctly in some instances.

Star Hunter-Infinite Lagrange — FAQ

How much money does Star Hunter-Infinite Lagrange make?

According to AppCurrents estimates, Star Hunter-Infinite Lagrange generates approximately $100–$700 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.

How many downloads does Star Hunter-Infinite Lagrange get?

Star Hunter-Infinite Lagrange sees an estimated 100–600 downloads per month on the App Store, per AppCurrents modeling.

Is Star Hunter-Infinite Lagrange free?

Star Hunter-Infinite Lagrange is free to download on the App Store, monetizing through in-app purchases.

What is Star Hunter-Infinite Lagrange's rating?

Star Hunter-Infinite Lagrange holds a 4.55-star average from 7,402 ratings on the App Store. It currently ranks #89 on the Games · Role Playing grossing chart.

When was Star Hunter-Infinite Lagrange released?

Star Hunter-Infinite Lagrange launched on the App Store on 02.06.2021. Its latest version shipped 03.09.2026.

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