SPL-T
SPL-T generates an estimated $70–$1k/month in revenue from 60–300 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $70–$1k |
|---|---|
| Est. downloads / month | 60–300 |
| Estimate confidence | medium |
| Pricing | Paid $2.99 |
| Rating | 3.98 ★ (124 ratings) |
| Category | Games |
| Released | 23.09.2015 |
| App last updated | 29.10.2020 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
We know. It doesn't look like much. But we promise that it's a very good puzzle game. Like, really good.
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 15Ratings & velocity
★ 0 in windowRating distribution
72% positive · 124 ratingsGeographic reach
best rank · 4 storefrontsRevenue & downloads trend
ARPU $2Update history
1 update tracked- v2.25.8y ago
- Bugfixes and aspect ratios
SPL-T — FAQ
How much money does SPL-T make?
According to AppCurrents estimates, SPL-T generates approximately $70–$1k per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does SPL-T get?
SPL-T sees an estimated 60–300 downloads per month on the App Store, per AppCurrents modeling.
Is SPL-T free?
SPL-T is a paid app priced at $2.99 on the App Store.
What is SPL-T's rating?
SPL-T holds a 3.98-star average from 124 ratings on the App Store.
When was SPL-T released?
SPL-T launched on the App Store on 23.09.2015. Its latest version shipped 29.10.2020.