Solving it generates an estimated $100–$1k/month in revenue from 200–800 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $100–$1k |
|---|---|
| Est. downloads / month | 200–800 |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 4.66 ★ (323 ratings) |
| Category | Games |
| Released | 15.01.2021 |
| App last updated | 21.12.2021 |
| Platform | iOS |
Modeled monthly estimate · linked Android install floor · low confidence
About
Turn into a master puzzle solver, embark on a journey to solve puzzles and help people. Burn your brain cells to observe, judge, and inference. Can you solve all the puzzles smoothly and complete the commission? Exquisite hand-drawn diagrams,ingenious puzzles, and heartwarming stories are waiting for you to experience! Confident that you're smart enough to solve all your problems? Download the…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 9Ratings & velocity
★ 0 in windowRating distribution
93% positive · 323 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
6 tiersUpdate history
1 update tracked- v1.3.24.6y ago
Fix the BUG Access to the Game Center
Solving it — FAQ
How much money does Solving it make?
According to AppCurrents estimates, Solving it generates approximately $100–$1k per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Solving it get?
Solving it sees an estimated 200–800 downloads per month on the App Store, per AppCurrents modeling.
Is Solving it free?
Solving it is free to download on the App Store, monetizing through in-app purchases.
What is Solving it's rating?
Solving it holds a 4.66-star average from 323 ratings on the App Store.
When was Solving it released?
Solving it launched on the App Store on 15.01.2021. Its latest version shipped 21.12.2021.