Slime Hole generates an estimated $40–$200/month in revenue from 70–300 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-19).
| Est. revenue / month | $40–$200 |
|---|---|
| Est. downloads / month | 70–300 |
| Estimate confidence | medium |
| Pricing | Free + IAP |
| Rating | 4.87 ★ (39 ratings) |
| Category | Games |
| Released | 12.04.2025 |
| App last updated | 08.05.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
Get ready for a satisfying and addictive experience in Slime Hole, the game where you control a hungry slime with an endless appetite! Your goal is simple—eat, swallow, and grow as you slide across a world full of delicious objects. The bigger you get, the more you can swallow whole! How to Play: Start as a small slime and eat everything in sight. Grow bigger to swallow larger objects effor…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 11Ratings & velocity
Rating distribution
97% positive · 39 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
10 tiersUpdate history
1 update tracked- v13.11mo ago
- update ads network
Slime Hole — FAQ
How much money does Slime Hole make?
According to AppCurrents estimates, Slime Hole generates approximately $40–$200 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Slime Hole get?
Slime Hole sees an estimated 70–300 downloads per month on the App Store, per AppCurrents modeling.
Is Slime Hole free?
Slime Hole is free to download on the App Store, monetizing through in-app purchases.
What is Slime Hole's rating?
Slime Hole holds a 4.87-star average from 39 ratings on the App Store.
When was Slime Hole released?
Slime Hole launched on the App Store on 12.04.2025. Its latest version shipped 08.05.2026.