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SimCity BuildIt

Google Play·GamesFree + IAP4.09 (5,567,680)launched 11.7y agoapp updated 7d agocharts in 1 country
Scout Score
37

SimCity BuildIt generates an estimated $100k–$570k/month in revenue from 220k–920k downloads/month on Google Play, according to AppCurrents estimates (updated 2026-09-11).

Estimates updated 11.09.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$100k–$570k
Est. downloads / month220k–920k
Estimate confidencemedium
PricingFree + IAP
Rating4.09 ★ (5,567,680 ratings)
CategoryGames
Best chart rank#24 Games · Simulation Grossing
Released15.12.2014
App last updated04.09.2026
PlatformAndroid
Est. downloads / mo
220k–920k
Est. revenue / mo
$100k–$570k
Rating velocity / day
50
Chart velocity
flat
Peak rank
#15
Days tracked
44
Chart ranks
#24 Games · Simulation Grossing#70 Games · Simulation Free

Measured monthly estimate · Play installs · medium confidence

About

Includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.<br><br>Welcome, Mayor, to the city builder and simulator! Be the hero of your very own city metropolis. This is the city-building game to design and create a beautiful, bustling town or metropolis. Every decision is yours as your city sim…

Our take on SimCity BuildIt

SimCity BuildIt is a free-to-play city-building game from EA that has sustained $1.1M–4.5M in monthly revenue over 11+ years, maintaining a rank of #28 in US simulation-game grossing.

Working for it
  • Longevity: Released in December 2014 and still actively updated (latest version May 2026), demonstrating sustained player engagement across over a decade.
  • Broad monetization reach: 5.5M+ reviews at 4.1 rating with IAP ranging from $0.49 to $99.99 captures both casual and high-spending players.
  • Consistent revenue tier: Charting in top 30 US simulation games by revenue indicates it remains a solid performer despite competition from newer titles.
Watch-outs
  • Established title in a crowded space: At 11+ years old, SimCity BuildIt operates in a highly competitive strategy-game category with frequent new releases.
  • Wide revenue uncertainty: The $1.1M–4.5M monthly range (4x spread) and 946k–3.8M download band reflect significant month-to-month variability or estimation uncertainty.

Trends & analysis

Chart rank trend

US · category
#15#198
Jun 15Sep 11
Free #70Grossing #24

Why it's surfacing

Scout 37
Momentum
18
Newness
3
Grossing newcomer
3
Breakout
2
Climber
2

Ratings & velocity

★ -0.04 in window
Total ratings
5.6M5.6M
Jun 15Sep 8
New ratings / day
1350
Aug 1Sep 4

Rating distribution

77% positive · 5.6M ratings
5
61%
4
16%
3
7%
2
4%
1
12%

Geographic reach

best rank · 1 storefront
us
#24 category

Revenue & downloads trend

ARPU $1
Est. revenue / mo · $246k
$2.2M$180k
Jun 8Sep 10
Est. downloads / mo · 459k
4.7M330k
Jun 8Sep 10

In-app purchases

2 tiers
In-app purchase$0
In-app purchase$100

SimCity BuildIt — FAQ

How much money does SimCity BuildIt make?

According to AppCurrents estimates, SimCity BuildIt generates approximately $100k–$570k per month (medium confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.

How many downloads does SimCity BuildIt get?

SimCity BuildIt sees an estimated 220k–920k downloads per month on Google Play, per AppCurrents modeling.

Is SimCity BuildIt free?

SimCity BuildIt is free to download on Google Play, monetizing through in-app purchases.

What is SimCity BuildIt's rating?

SimCity BuildIt holds a 4.09-star average from 5,567,680 ratings on Google Play. It currently ranks #24 on the Games · Simulation grossing chart.

When was SimCity BuildIt released?

SimCity BuildIt launched on Google Play on 15.12.2014. Its latest version shipped 04.09.2026.

What does the IAP structure tell us about SimCity BuildIt's monetization?

The app offers in-app purchases ranging from $0.49 to $99.99, allowing players to spend anywhere from minor convenience buys to substantial amounts. This wide range is typical for premium mobile strategy games where whales can spend substantially more than casual players.

How established is SimCity BuildIt in the strategy-game market?

Released in December 2014, SimCity BuildIt has been on the market for over 11 years and currently ranks #28 in Games · Simulation grossing (US), indicating it remains a meaningful revenue generator despite its age and the influx of newer competition.

What does the download and revenue range suggest about the game's monetization efficiency?

With estimated monthly downloads of 946k–3.8M and revenue of $1.1M–4.5M/mo, the implied average revenue per download suggests selective but consistent spending from engaged players—typical of a mature strategy title with a loyal base.

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