My Talking Tom 2: Pet Game
My Talking Tom 2: Pet Game generates an estimated $1.5M–$8.4M/month in revenue from 3.3M–14M downloads/month on Google Play, according to AppCurrents estimates (updated 2026-09-11).
| Est. revenue / month | $1.5M–$8.4M |
|---|---|
| Est. downloads / month | 3.3M–14M |
| Estimate confidence | medium |
| Pricing | Free + IAP |
| Rating | 4.29 ★ (6,747,129 ratings) |
| Category | Games |
| Best chart rank | #7 Games · Casual Free |
| Released | 06.11.2018 |
| App last updated | 07.09.2026 |
| Platform | Android |
Measured monthly estimate · Play installs · medium confidence
About
My Talking Tom 2 is a <b>virtual pet game</b> where you care for Tom, play offline mini-games, and explore fun worlds. Feed him, customise his look, collect pets, and enjoy his iconic talk-back reactions.<br><br><h3>🛁 Virtual Pet Care</h3> <br>Look after Tom by feeding him, making sure he gets enough sleep, and keeping him happy. Watch him react to what you do — he’ll repeat what you say in his f…
Our take on My Talking Tom 2: Pet Game
My Talking Tom 2 is a pet simulation game released in 2018 that generates an estimated $8.5M–34M monthly and ranks #18 in US casual free games.
- Established user base: 6.7M+ reviews signal sustained engagement across a significant player population.
- Broad geographic appeal: charting in 11 countries indicates consistent traction beyond a single market.
- Download scale: an estimated 7.1M–28M monthly downloads places it in the upper tier of casual games.
- Rating of 4.3 is solid but not exceptional for the casual games category, suggesting room for improvement in player satisfaction.
- IAP tier spread ($0.97 to $99.99) is wide; concentration in the sub-$5 range would indicate more sustainable monetization than whale-dependent revenue.
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 19Ratings & velocity
★ -0.01 in windowRating distribution
81% positive · 6.7M ratingsGeographic reach
best rank · 1 storefrontRevenue & downloads trend
ARPU $1In-app purchases
2 tiersMy Talking Tom 2: Pet Game — FAQ
How much money does My Talking Tom 2: Pet Game make?
According to AppCurrents estimates, My Talking Tom 2: Pet Game generates approximately $1.5M–$8.4M per month (medium confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.
How many downloads does My Talking Tom 2: Pet Game get?
My Talking Tom 2: Pet Game sees an estimated 3.3M–14M downloads per month on Google Play, per AppCurrents modeling.
Is My Talking Tom 2: Pet Game free?
My Talking Tom 2: Pet Game is free to download on Google Play, monetizing through in-app purchases.
What is My Talking Tom 2: Pet Game's rating?
My Talking Tom 2: Pet Game holds a 4.29-star average from 6,747,129 ratings on Google Play. It currently ranks #7 on the Games · Casual free chart.
When was My Talking Tom 2: Pet Game released?
My Talking Tom 2: Pet Game launched on Google Play on 06.11.2018. Its latest version shipped 07.09.2026.
How does the monetization break down?
My Talking Tom 2 is free-to-play with in-app purchases ranging from $0.97 to $99.99, plus subscription options. The wide IAP tier range suggests a mixed monetization strategy targeting both casual spenders and high-value users.
What does its #18 ranking in US casual free games mean?
The #18 position indicates My Talking Tom 2 competes among established titles in a crowded category. At that rank, it is generating consistent downloads (an estimated 7.1M–28M monthly) but faces pressure from top-10 titles.
How long has the game been live?
My Talking Tom 2 launched on November 6, 2018, making it over 5 years old. The latest version update is from June 3, 2026, indicating active ongoing development and maintenance.