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Malody V

App Store·GamesPaid $2.99★ 4.72 (36)launched 4.3y agoapp updated 20d agocharts in 1 country
Scout Score
16

Malody V generates an estimated $300–$5k/month in revenue from 200–1k downloads/month on the App Store, according to AppCurrents estimates (updated 2026-10-02).

Estimates updated 02.10.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$300–$5k
Est. downloads / month200–1k
Estimate confidencemedium
PricingPaid $2.99
Rating4.72 ★ (36 ratings)
CategoryGames
Best chart rank#65 Games · Arcade Paid
Released07.06.2022
App last updated12.09.2026
PlatformiOS
Est. downloads / mo
200–1k
Est. revenue / mo
$300–$5k
Rating velocity / day
0
Chart velocity
▲ 1/day
Peak rank
#12
Days tracked
11
Chart ranks
#65 Games · Arcade Paid

Modeled monthly estimate · rating velocity · medium confidence

About

Malody V is a cross-platform music game (Simulator) which is developed by a group of dedicated volunteers. Malody was first relesed in 2014 with Key mode at the beginning. Now it supports Key, Catch, Pad, Ring, Slide, Live and Cube. Each mode has a full featured chart editor and online ranking, also can be played in multiplayer room with friends online. Features: * Support variety of chart format…

Trends & analysis

Chart rank trend

US · category
#12#95
Jun 15Oct 2
Paid #65

Why it's surfacing

Scout 16
Newness
3
Climber
2
Breakout
1
Momentum
1

Ratings & velocity

★ +0.03 in window
Total ratings
3632
Jun 8Oct 2
New ratings / day
10
Jul 6Oct 2

Rating distribution

94% positive · 32 ratings
5★
78%
4★
16%
3★
3%
2★
3%
1★
0%

Geographic reach

best rank · 1 storefront
us
#65 category

Revenue & downloads trend

ARPU $2
Est. revenue / mo · $1k
$6k$72
Jun 8Oct 2
Est. downloads / mo · 582
3k34
Jun 8Oct 2

In-app purchases

3 tiers
Marlo - Maid$1
Marlo - Christmax$2
Marlo - Swim Suit$2

Update history

4 updates tracked
  • v6.7.2220d ago

    bugs fix

  • v6.7.122mo ago

    UI * fix: Fixed store level filters, id/cid search scope, and chart detail leakage after searching a specific chart (by nick-haoran) * fix: Fixed the skin store All mode indicator remaining under Key mode (by nick-haoran) Play * feat: Added the Catch hyperdash (red fruit) mechanic, note indicator, and catcher visual support (by Chuanyuan) * fix: Fixed Catch hyperdash causing position snapping or auto movement with touch input (by Chuanyuan) * fix: Fixed visual and audio timing delay with speed-changing mods (by nick-haoran) * fix: Fixed returning to multiplayer rooms after results and room history loading forever after a match (by nick-haoran) * fix: Fixed some osu mania custom hit sound / key sound samples not loading according to osu rules (by nick-haoran) * fix: Fixed some key sounds looping indefinitely or failing to load due to loop metadata or malformed WAV headers (by nick-haoran) * fix: Added a correct osu mania red-line/green-line SV system (by nick-haoran) Editor * fix: Fixed possible crashes when changing editor grid density or divide during playback (by nick-haoran) * fix: Fixed unreleased objects and config listeners after repeated editor/playtest switches causing progressively slower loading (by nick-haoran)

  • v6.7.23mo ago

    UI * perf: Optimized chart panel loading performance on the main screen (by nick-haoran) Play * fix: Fixed key sounds sometimes turning into noise after repeated plays or forced multiplayer exits (by nick-haoran) * feat: Added Quaver SV support (by nick-haoran) * feat: Added 4KSP sub-mode support for play, judge, scoring, multiplayer, Room Watch, store, skins, and storyboard (by nick-haoran) * feat: Added manual chart download in Room Watch and interim score correction during watch replay rendering (by nick-haoran) * perf: Optimized high-FPS overhead for the main screen, Live2D, audio, input, and play visuals (by nick-haoran) * fix: Fixed FPS lock settings not taking effect immediately after closing the settings panel (by nick-haoran) Editor * fix: Fixed unreleased objects and config listeners after repeated editor/playtest switches causing progressively slower loading (by nick-haoran) * fix: Fixed osu charts with extreme red-line BPM values causing import or editor loading to hang (by nick-haoran) Other * fix: Fixed texture cache eviction not running correctly (by nick-haoran)

  • v6.6.436mo ago

    UI * Supported avatar rings option * Added sorting options in multiplayer room chart panel Play * Added Network:DoRequest / OnResponse to free mode skin script API Editor * Added Editor:DoRequest / OnResponse to editor plugin API Other * Updated I18N translations * Known bugs fix

Malody V — FAQ

How much money does Malody V make?

According to AppCurrents estimates, Malody V generates approximately $300–$5k per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.

How many downloads does Malody V get?

Malody V sees an estimated 200–1k downloads per month on the App Store, per AppCurrents modeling.

Is Malody V free?

Malody V is a paid app priced at $2.99 on the App Store.

What is Malody V's rating?

Malody V holds a 4.72-star average from 36 ratings on the App Store. It currently ranks #65 on the Games · Arcade paid chart.

When was Malody V released?

Malody V launched on the App Store on 07.06.2022. Its latest version shipped 12.09.2026.

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