Lucinate
Lucinate generates an estimated $1k–$23k/month in revenue from 100–600 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-10-02).
| Est. revenue / month | $1k–$23k |
|---|---|
| Est. downloads / month | 100–600 |
| Estimate confidence | medium |
| Pricing | Paid $29.99 |
| Rating | 5.00 ★ (5 ratings) |
| Category | Graphics & Design |
| Best chart rank | #60 Graphics & Design Paid |
| Released | 21.07.2026 |
| App last updated | 05.09.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
Lucinate is a creative playground for algorithmic art, generative visuals, video synthesis, and image processing. Built for artists, coders, VJs, and tinkerers, it lets you explore the intersection of math and graphics - from intricate stills to evolving patterns, beat-synced visuals, and interactive shader art. Whether you're crafting generative textures, designing audio/MIDI-reactive visuals,…
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 41Ratings & velocity
★ 0 in windowGeographic reach
best rank · 1 storefrontRevenue & downloads trend
ARPU $21Update history
3 updates tracked- v1.0.227d ago
- Add Output > Scale to Fit setting. When disabled, image is centered and not scaled - Fix HEIC 10 image export, it accidentally produced 16-bit PNG instead! - Fix HEIC SDR+HDR P3 export - HDR image export always use P3 HLG colorspace - Disable HEIC export on devices that don't support it - Show error if shader uses unsupported arg types - Add Examples > VHS - Add Examples > Text Fun - Add Texture > PixelSort - Add Transform > Rotate3D shader - Add rotate3d() to transform include - Rename String -> string. Use param<string> for shader args - LFO: fix glitch at pure saw/ramp shapes (shape at extremes) - Tweak Modulate popup design - Add enable/disable toggle per modulation input, and enable/disable all in bar button menu - Layer context menu > Modulate, shows all modinputs for all params - Fix Julia Explorer orbit_traps.anim param - Improve error handling, invalidate layer if shader could not be loaded - Keep running in background if MIDI Clock endpoint connected - Improve screen resolution menu - Random modulator now has 4 individual outputs - Add Modulator > Random Gates - Add Modulator > Toggle - Fix state load for Modulator to Modulator modulations - Update help
- v1.0.11mo ago
- Fix crash on Intel macs - Rename Strip/Stack to Track - Recover in case of camera capture session error - Texture grid view now shows name labels - Allow raw texture import (no color space conversion etc) - Add 'fold' toggle to Pattern>Gradient Linear - Add ipol_eval() overload for float3 input, useful for 3D noise etc - Fix hash(uint4) - Add snoiseN() and lnoiseN() - All noise functions now accept 3D input - Improve hash(): avoid 0->0 - Add hash32() and hash16() with all bits good - Add Adjustment > Grain - Add Adjustment > Color Fold - Add Transform > NoiseWaveZ - Add Transform > Complex Warp, Mobius Log, TwoPole Warp1, TwoPole Warp2, PowZ, LogZ - Add Transform > Radial Warp - Add Transform > Corner Pin - Add Transform > Scroll - Add Pattern > Grid - Add Texture > Offset Color - Add Texture > fx::Offset Color Mask - Add Examples > The Zoom Wave - Add 3-axis-input noises with animated Z to Noise library - Rename Texture>Fader to Texture>Crossfade - Add gain-map based HEIC HDR export, rename previous to "HEIC 10-bit" - Add PNG HDR (16-bit) export - Don't quantize Number boxes on state (re)load - AudioAnalyzer and level meters: don't freeze envelope followers when selecting 'None' audio source - Set a default main output track when adding/removing tracks if needed - Add note names to MIDI note gate/velo modulators - Keep running in background if connected to Ableton Link - Send Link start/stop - Make sure a main app window is activated when restoring help window on app launch - AudioEngine: fall back to output SR if input never enabled - Improve UX to clarify when no Video Source selected for recording - Shader library browser: ignore namespace prefix for sorting - Check file version on project load - Various minor bugfixes, improvements and cleanups
- v1.02mo ago
Lucinate — FAQ
How much money does Lucinate make?
According to AppCurrents estimates, Lucinate generates approximately $1k–$23k per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Lucinate get?
Lucinate sees an estimated 100–600 downloads per month on the App Store, per AppCurrents modeling.
Is Lucinate free?
Lucinate is a paid app priced at $29.99 on the App Store.
What is Lucinate's rating?
Lucinate holds a 5.00-star average from 5 ratings on the App Store. It currently ranks #60 on the Graphics & Design paid chart.
When was Lucinate released?
Lucinate launched on the App Store on 21.07.2026. Its latest version shipped 05.09.2026.
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