Levers
Levers generates an estimated $5–$30/month in revenue from 8–30 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-18).
| Est. revenue / month | $5–$30 |
|---|---|
| Est. downloads / month | 8–30 |
| Estimate confidence | medium |
| Pricing | Paid $0.99 |
| Rating | 4.29 ★ (14 ratings) |
| Category | Games |
| Released | 28.08.2009 |
| App last updated | 04.12.2017 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
"A beautiful and mesmerizing piece of interactive art and physics simulation, Levers will calm you while it challenges you to keep everything it throws as you in delicate balance." - JayIsGames.com --- The classic balancing game from Vectorpark, now for iPhone and iPad. The goal of Levers is simple: keep all the objects out of the water... - Balance the hangers and objects... - Tilt your pho…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 13Ratings & velocity
Rating distribution
86% positive · 14 ratingsGeographic reach
best rank · 2 storefrontsRevenue & downloads trend
ARPU $1Update history
1 update tracked- v1.88.5y ago
This update from Apple will improve the functionality of this app. No new features are included. Restores iOS 8 compatibility.
Levers — FAQ
How much money does Levers make?
According to AppCurrents estimates, Levers generates approximately $5–$30 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Levers get?
Levers sees an estimated 8–30 downloads per month on the App Store, per AppCurrents modeling.
Is Levers free?
Levers is a paid app priced at $0.99 on the App Store.
What is Levers's rating?
Levers holds a 4.29-star average from 14 ratings on the App Store.
When was Levers released?
Levers launched on the App Store on 28.08.2009. Its latest version shipped 04.12.2017.