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Icewind Dale

App Store·GamesPaid $9.994.19 (189)launched 11.7y agoapp updated 1mo agocharts in 10 countriesprice changed
Scout Score
16

Icewind Dale generates an estimated $600–$12k/month in revenue from 100–800 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).

Estimates updated 02.08.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$600–$12k
Est. downloads / month100–800
Estimate confidencemedium
PricingPaid $9.99
Rating4.19 ★ (189 ratings)
CategoryGames
Best chart rank#71 Games · Role Playing Paid
Released08.11.2014
App last updated23.06.2026
PlatformiOS
Est. downloads / mo
100–800
Est. revenue / mo
$600–$12k
Rating velocity / day
0
Chart velocity
Peak rank
#33
Days tracked
15
Chart ranks
#71 Games · Role Playing Paid

Modeled monthly estimate · rating velocity · medium confidence

About

This game is optimized for tablets and not recommended for phones with screen sizes under 7 inches. Far beyond the warmth of civilization lies Icewind Dale, a stark and unforgiving stretch of land where only the hardiest souls endure. Journey deep into the Spine of the World, a land of snow‑shrouded peaks and ancient dangers, where beasts grow cunning to survive the endless winter. Beneath the ca…

Trends & analysis

Chart rank trend

US · category
#33#97
Jun 7Jul 14
Paid #71

Why it's surfacing

Scout 16
Newness
3
Breakout
1
Momentum
1

Ratings & velocity

★ -0.01 in window
Total ratings
189186
Jun 4Jul 28
New ratings / day
10
Jun 5Jul 28

Rating distribution

78% positive · 186 ratings
5
70%
4
9%
3
5%
2
4%
1
12%

Geographic reach

best rank · 10 storefronts
br
#61 category
us
#71 category
fr
#72 category
kr
#74 category
de
#86 category
gb
#87 category
jp
#87 category
tw
#88 category
au
#93 category
ca
#98 category

Revenue & downloads trend

ARPU $7
Est. revenue / mo · $3k
$4k$0
Jun 4Aug 2
Est. downloads / mo · 396
1k0
Jun 4Aug 2

Update history

2 updates tracked
  • v2.7.31mo ago

    Icewind Dale: Enhanced Edition 2.7 patch improves the overall quality-of-life experience, bringing new languages, smoother mobile UI, restored iOS purchase syncing, easier mobile modding & file transferring, and more. The game is now compatible with PC and Android versions for Multiplayer. Patch Highlights: New localizations — We added the following community-translated languages to the game: Hungarian and Japanese. iOS Modding now supported — The game now stores and reads data from a location visible to standard file browsers. You can manage saves and other files directly on your device or by connecting it to a computer: On iOS: Open the Files app → navigate to On My device → find the game’s folder; The home:/ directory is now user-accessible; You can transfer saves, character portraits, and other files (mods) between different devices. Mobile Keyboard Improvements — The UI now shifts so the text cursor remains visible above the virtual keyboard, preventing cursor loss and mis‑registered taps on iOS. Dynamic language support — We made changes to allow easier language updates and additions in the future. Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese. Font Size saved per font language — The Font Size zoom setting is now saved per font language. Indexing Fix — Resolved an off‑by‑one error in rebuilt BIF files that affected some community tools.

  • v2.5.178.0y ago

    This update from Apple will improve the functionality of this app. No new features are included. Features The Lance of Disruption spell projectile is now distinguishable from Alicorn Lance. Fixes If a party member is dead the game should not crash after captive villagers leave. In Trials of the Luremaster, the Magic Mouth should open if the required skulls have been obtained. In the Heart of Winter, it should be possible to enter the boathouse in Lonelywood. In multiplayer, games should not crash while on the arbitration screen. It should be possible to sell a quantity greater than one of rings or similar equipment from a container. The iOS Export Character UI should use the Icewind Dale Character Extension. In the iOS multiplayer, a player’s party members dying should not cause the other player’s game to hang. You should not be able to dual-class if the requirements are not met. Restoring the Elven Shrine quest should show as a completed quest when finished. Result of single combat with Presio should not be said by party leader. Color choices sliders should not lag when dragged. In iOS multiplayer, the title should not become unresponsive and crash when starting the dictation mode while entering a password protected session. The ranger spell version of Minor Spell Deflection should use icons from wizard spell of the same name. Localizations New Priest of Tempus dialogue should not play in English for languages with localized audio. In the Italian voiceover, Attack Sound 3 of the “Female Mage 4” soundset should match its text. Italian voiceover should not be missing for Heart of Winter player soundsets. Turkish text should not be different if the party leader is female.

Icewind Dale — FAQ

How much money does Icewind Dale make?

According to AppCurrents estimates, Icewind Dale generates approximately $600–$12k per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.

How many downloads does Icewind Dale get?

Icewind Dale sees an estimated 100–800 downloads per month on the App Store, per AppCurrents modeling.

Is Icewind Dale free?

Icewind Dale is a paid app priced at $9.99 on the App Store.

What is Icewind Dale's rating?

Icewind Dale holds a 4.19-star average from 189 ratings on the App Store. It currently ranks #71 on the Games · Role Playing paid chart.

When was Icewind Dale released?

Icewind Dale launched on the App Store on 08.11.2014. Its latest version shipped 23.06.2026.

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