Hill Climb Racing
Hill Climb Racing generates an estimated $1.0M–$5.5M/month in revenue from 2.2M–8.9M downloads/month on Google Play, according to AppCurrents estimates (updated 2026-09-12).
| Est. revenue / month | $1.0M–$5.5M |
|---|---|
| Est. downloads / month | 2.2M–8.9M |
| Estimate confidence | medium |
| Pricing | Free + IAP |
| Rating | 4.21 ★ (10,587,447 ratings) |
| Category | Games |
| Best chart rank | #18 Games · Racing Grossing |
| Released | 22.09.2012 |
| App last updated | 06.08.2026 |
| Platform | Android |
Measured monthly estimate · Play installs · medium confidence
About
Hill Climb Racing is free to download and play and includes optional in-app purchases, including random-item purchases. You can disable in-app purchases in your device settings.<br>_______________________<br><br>Play the original classic Hill Climb Racing! Race your way uphill in this physics based driving game, playable offline!<br><br>Meet Bill, the young aspiring uphill racer. He is about to em…
Our take on Hill Climb Racing
Hill Climb Racing is a free-to-play racing game from Fingersoft with enduring chart presence; it has generated an estimated $24M–97M/mo in revenue across 20M–81M/mo downloads.
- Long-standing title released in 2012 with sustained player base: 10,654,059 ratings and a 4.18 average rating.
- Charting in 11 countries, with a peak rank of #16 in Games · Racing (free, US), indicating consistent mainstream visibility.
- IAP monetization spans micro-transactions ($0.19) to premium purchases ($123), allowing multiple revenue levers.
- Wide revenue and download ranges ($24M–97M/mo and 20M–81M/mo respectively) reflect estimation uncertainty; actual performance may vary significantly month-to-month.
- Rating count of 10.6M is substantial but does not guarantee daily active user overlap or engagement duration.
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 33Ratings & velocity
★ +0.03 in windowRating distribution
79% positive · 11M ratingsGeographic reach
best rank · 1 storefrontRevenue & downloads trend
ARPU $1In-app purchases
2 tiersHill Climb Racing — FAQ
How much money does Hill Climb Racing make?
According to AppCurrents estimates, Hill Climb Racing generates approximately $1.0M–$5.5M per month (medium confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.
How many downloads does Hill Climb Racing get?
Hill Climb Racing sees an estimated 2.2M–8.9M downloads per month on Google Play, per AppCurrents modeling.
Is Hill Climb Racing free?
Hill Climb Racing is free to download on Google Play, monetizing through in-app purchases.
What is Hill Climb Racing's rating?
Hill Climb Racing holds a 4.21-star average from 10,587,447 ratings on Google Play. It currently ranks #18 on the Games · Racing grossing chart.
When was Hill Climb Racing released?
Hill Climb Racing launched on Google Play on 22.09.2012. Its latest version shipped 06.08.2026.
What in-app purchase prices does Hill Climb Racing offer?
The game offers IAP tiers at $0.19 and $123, suggesting both micro-transaction and premium purchase options.
How many countries is Hill Climb Racing charting in?
Hill Climb Racing is charting in 11 countries, with its best rank being #16 in Games · Racing (free, US).
When was Hill Climb Racing first released?
Hill Climb Racing was released on September 22, 2012, making it over a decade old on the market.