Heroic Legends Reborn
Heroic Legends Reborn generates an estimated $500–$3k/month in revenue from 500–2k downloads/month on the App Store, according to AppCurrents estimates (updated 2026-10-03).
| Est. revenue / month | $500–$3k |
|---|---|
| Est. downloads / month | 500–2k |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 4.76 ★ (21 ratings) |
| Category | Games |
| Released | 05.09.2026 |
| App last updated | 15.09.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · low confidence
About
The classic mobile MMO returns. Rebuilt from the ground up, Heroic Legends Reborn brings back the text-based fantasy world players loved, now with more to master than ever. Create your hero, battle real players, and carve your name into the legend: ▶ Real PvP against real people. Spend your bravery on quick strikes or all-out assaults, take your rivals' gold, and climb the leaderboards. ▶ Choose…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 43Ratings & velocity
★ +4.76 in windowGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
5 tiersUpdate history
2 updates tracked- v1.0.518d ago
Tournaments Knocked-out teams are free to fight again as soon as their round is decided. Eliminated players return to ordinary PvP instead of sitting out the rest of the event, up to ten hours on the longer presets. You still cannot attack or cast on teams that are in the tournament. PvP - Guild mates and tournament teammates can no longer hurt each other. - The attack button reads Ally and dims against a guild mate or tournament teammate; tapping it explains why. Spells follow the same rule. - A hit that drops a player to 0 life shields them under Mercy for a random 15 to 30 minutes. No attack lands on them while it holds, whatever their life reads, so a heal can't reopen them either, and Mercy lifts the moment they strike or cast on someone. - You can no longer heal a player your account attacked in the last hour, closing a loop that kept a farmed target standing for another hit. - A guild war has to finish before the next tournament starts. Declaring one while a tournament is running or about to start tells you when wars open back up. Spells - Winter Eagle Shield and Life Regeneration now restore a share of the target's own max life or max armor, not the caster's. - A heal lights up the target's chat portrait for everyone in the room to see. Open your own spell effects afterward and you get the full receipt: everyone who healed you in the last hour, their portrait, and how much each cast restored. The Sorcerer's Fireworks Lucky Fireworks and Sky Writing Fireworks now need level 25, and the Sorcerer will only sell you 3 Lucky Fireworks a day. The daily count follows your account, not your character, so a new hero does not start it over. Monster Battles - Your Bravery, life, Gold and XP no longer snap backwards mid-battle. - The battle lineup no longer redraws all three hundred heroes every time one more joins. - The Tavern's Battle Boost and a companion's Rampage no longer raise the monster's recoil. Both hit harder without the monster hitting back harder. The damage you deal is unchanged. - Shardkeeper now counts every egg shard you collect. Shards from the slot machine, tournament rewards, Gorion's gifts, achievement rewards and companion growth all count, not just monster battle loot. Guilds - Open join requests sit at the top of your guild's events, so a busy guild no longer buries them where leaders never see them. - Asking to join a full guild tells you the guild is full instead of leaving you with a request nobody can accept. - Accepting someone into a full guild no longer throws their request away. It stays in your requests list, so you can accept them once a slot frees up. - The member count updates after you accept someone. Chat - Hold the chat field to paste: a Paste pill appears above the bar, and a tap inserts your clipboard at the cursor, trimmed to the message limit. - The online count in guild chat now shows your guild's own members online, not the whole realm's. Fixes and Polish - Switching to a character on a second device no longer fails when your first device already picked the same one. - The Forums link in Settings opens the forum right inside the game, already signed in as you. - Casting a spell on one of your own characters now tells you so, instead of "Something went wrong". - The news drawer, patch notes, and other lists over the screen scroll again. - Forgot Password no longer fails on an email address the realm has never seen, or on a typo. It answers the same either way. - Sending a gift past the daily cap now says which cap you hit, in English and French, instead of "Something went wrong". - Phones a little wider than the design no longer get the tablet frame drawn over the edges of the screen. - French text no longer spills past its frame in the quest popup, How to Play, the skill rows or report headings. - Heroic Legends supports Japanese.
- v1.0.128d ago
Spell Points - Spells are no longer bought with Gold and Elixir. Earn a spell point every 6 levels and spend it on any spell rank you like, in any order, from the Store tab of your spellbook. - Change your mind at the Sorcerer: Change Spells (20 Elixir) refunds every point. Titles - Complete an achievement's final rank and wear its name under yours in chat, on your profile and in PvP. - Founder: make a character during launch month and carry a badge and title nobody can earn later. Monster Battles - Aurelios, the golden launch monster, is waiting. Everyone who joins the fight shares in the chest when he falls. - Monster Battles now unlock at level 20. Reaching it reveals them. - The battles list is split into yours, joinable and completed. - New companion talent, Sunder: a rare drop from Eleos and Kolorg. A Sunder hit can expose a monster's weak spot, boosting the whole party's damage by half for 10 minutes. Sorcerer - Change Race (40 Elixir) lets you become a Human, Skeleton or Troll and remake your looks. - Fireworks are now items in your stockpile, so they can be tournament prizes and gifts. Also - Sharper art everywhere: your character, gear, companions, monsters and backgrounds. - Founders' and Newcomers' tournaments for launch week. - Gorion welcomes every new character with a letter and 3 Chips. - The enemy list shows fighters at your level first, and the attack button says when a target is too low or too high. - Chat gets laugh and fire reactions, and titles beside names. - Share a link to any section of the in-game guide. - The tutorial picks up where you left off, and every stat on Upgrade Skills has a "?" that explains it. - Many fixes and polish.
Heroic Legends Reborn — FAQ
How much money does Heroic Legends Reborn make?
According to AppCurrents estimates, Heroic Legends Reborn generates approximately $500–$3k per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Heroic Legends Reborn get?
Heroic Legends Reborn sees an estimated 500–2k downloads per month on the App Store, per AppCurrents modeling.
Is Heroic Legends Reborn free?
Heroic Legends Reborn is free to download on the App Store, monetizing through in-app purchases.
What is Heroic Legends Reborn's rating?
Heroic Legends Reborn holds a 4.76-star average from 21 ratings on the App Store.
When was Heroic Legends Reborn released?
Heroic Legends Reborn launched on the App Store on 05.09.2026. Its latest version shipped 15.09.2026.