Getting Home
Getting Home generates an estimated $0/month in revenue from 0 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $0 |
|---|---|
| Est. downloads / month | 0 |
| Estimate confidence | low |
| Pricing | Paid $6.99 |
| Rating | 0.00 ★ (0 ratings) |
| Category | Games |
| Released | 12.03.2026 |
| App last updated | 01.07.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · low confidence
About
Getting Home is a heartfelt space adventure about love and perseverance. You’re an astronaut working in deep space, soaring past stars, planets, and other stellar marvels, with one true mission: to return home. Guide your spaceship with simple one-touch controls and land safely on the pad. Conserve fuel while navigating deadly asteroid fields and cosmic hazards. Slow and steady is the key to succ…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 28Ratings & velocity
★ 0 in windowGeographic reach
best rank · 2 storefrontsRevenue & downloads trend
monthly estimateUpdate history
2 updates tracked- v1.0.61mo ago
* Visual tweaks to objects in the far distance * Off-screen distance label now scales with screen resolution * Result screen now shows what criteria the player failed.
- v1.0.43mo ago
UI improvements Fixing various bugs
Getting Home — FAQ
How many downloads does Getting Home get?
Getting Home sees an estimated 0 downloads per month on the App Store, per AppCurrents modeling.
Is Getting Home free?
Getting Home is a paid app priced at $6.99 on the App Store.
When was Getting Home released?
Getting Home launched on the App Store on 12.03.2026. Its latest version shipped 01.07.2026.