GCL1 generates an estimated $3–$20/month in revenue from 1–5 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-18).
| Est. revenue / month | $3–$20 |
|---|---|
| Est. downloads / month | 1–5 |
| Estimate confidence | medium |
| Pricing | Paid $3.99 |
| Rating | 4.00 ★ (2 ratings) |
| Category | Music |
| Released | 18.09.2022 |
| App last updated | 06.11.2025 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
Please note: this is an AUv3 plugin that can be used with compatible host Apps. GSi GCL1 features three dynamic processors in one unit: - Gate: typically used to interrupt background noise when there's no musical content in a noisy track - Compressor: a device that automatically adjusts the dynamic response of a sound source to make it constant and stable - Limiter: a device that limits the high…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 12Ratings & velocity
★ 0 in windowRating distribution
50% positive · 2 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $3Update history
1 update tracked- v1.0.17mo ago
Maintenance Release
GCL1 — FAQ
How much money does GCL1 make?
According to AppCurrents estimates, GCL1 generates approximately $3–$20 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does GCL1 get?
GCL1 sees an estimated 1–5 downloads per month on the App Store, per AppCurrents modeling.
Is GCL1 free?
GCL1 is a paid app priced at $3.99 on the App Store.
What is GCL1's rating?
GCL1 holds a 4.00-star average from 2 ratings on the App Store.
When was GCL1 released?
GCL1 launched on the App Store on 18.09.2022. Its latest version shipped 06.11.2025.