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Game of Sky

App Store·GamesFree + IAP4.69 (428)launched 1.9y agoapp updated 17d ago
Scout Score
13

Game of Sky generates an estimated $400–$2k/month in revenue from 400–2k downloads/month on the App Store, according to AppCurrents estimates (updated 2026-09-11).

Estimates updated 11.09.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$400–$2k
Est. downloads / month400–2k
Estimate confidencelow
PricingFree + IAP
Rating4.69 ★ (428 ratings)
CategoryGames
Released12.10.2024
App last updated25.08.2026
PlatformiOS
Est. downloads / mo
400–2k
Est. revenue / mo
$400–$2k
Rating velocity / day
0
Chart velocity
Peak rank
Days tracked

Modeled monthly estimate · rating velocity · low confidence

About

Game of Sky is a brand-new strategy game with a sky island theme. In this enchanting sky world, you can dispatch a fleet of airships to navigate the skies, travel between floating islands, gather resources, oversee the labor of residents, and construct your very own city in the sky. You can also capture and tame colossal flying dragon beasts that soar through the sky, joining forces with your sky…

Trends & analysis

Chart rank trend

US · overall
Collecting rank historyno snapshots so far. Fills in twice daily.

Why it's surfacing

Scout 13
Newness
12
Breakout
1

Ratings & velocity

★ +0.01 in window
Total ratings
430428
Jun 22Aug 27
New ratings / day
Collecting historyno snapshots so far. Fills in twice daily.

Rating distribution

94% positive · 430 ratings
5
80%
4
14%
3
3%
2
0%
1
3%

Geographic reach

best rank · 0 storefronts
Collecting storefront coverageno snapshots so far. Fills in twice daily.

Revenue & downloads trend

ARPU $1
Est. revenue / mo · $1k
$1k$99
Jun 22Sep 11
Est. downloads / mo · 960
1k960
Jun 22Sep 11

In-app purchases

10 tiers
99 Rainbow Stone$1
First Purchase Pack$1
299 Rainbow Stone$3
499 Rainbow Stone$5
Healing Guardian Subscription$5
999 Rainbow Stone$10
1999 Rainbow Stone$20
4999 Rainbow Stone$50

Update history

6 updates tracked
  • v3.9.217d ago

    [New Features] Added new gameplay mode, Border Storm. Added the Fast Challenge feature to Hideout Raid. Added an exclusive entrance building for Territory Battle. Added the Clear All Territory Layout feature to Territory Battle. Added the Battle report sharing feature to Territory Battle. Added the Territory Layout sharing feature to Territory Battle. Added rewards for leveling up Scout Post. Added a feature to exchange surplus event items for Yugoza's Challenge. Added scaffolding animation effects for building upgrades. Updated a batch of World Monsters and their corresponding designs Reworked Great World layout [Optimizations/Adjustments] The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18. Restored the quick skip feature for combat-type Scout Post Tasks. Optimized the display of rebel information and rewards in Shadow Hunt. When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance. Optimized the display of gathered resource types in World march queues. When abandoning a neutral city in the World, the Alliance will receive a notification mail. Optimized icon display at different zoom levels in the World. Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle. Adjusted the display rules for enemy Power in Hideout Raid. Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement. Added a display for today's used attack attempts on the Siege of the Plunderer screen. Optimized the display of resource information before and during battles in Adventure Expedition. Optimized the display of Hero Duel challenge attempts and recovery time. Optimized the red dot notification for remaining attempts on the Hero Duel challenge button. Optimized the display effects of the successful Hero advancement screen. Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List. When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments. After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected. Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first. Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills. Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril. Optimized the locked state and condition prompts when Ark of Navigation is not unlocked. Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default. Added City attribute bonus display to the Alliance Territory interface. Optimized the display of the number of Diamond Donation attempts in Alliance Technology. Added an empty-state description when the Alliance Log has no content. Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening Hides the Use and Use all buttons when there are insufficient Speed Up items. Added Previous and Next buttons to the Mail details screen. Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents. Optimized push notification time periods to reduce notifications during inappropriate times. Optimized the effects of some in-game models. Optimized some item and feature icons. Optimized the effects of some game interfaces.

  • v3.8.81mo ago

    [Bug Fixes/Optimizations] #Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle #Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition #Fixed the issue where Territory Battle building attributes did not increase according to level changes #Fixed the issue of lingering effects on the Territory Battle Battle Record button #Fixed the issue where some Territory Battle combat effects played abnormally #Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle #Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen #Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel #Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly. #Fixed some text overflow and error issues

  • v3.8.71mo ago

    [Bug Fixes/Optimizations] #Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle #Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition #Fixed the issue where Territory Battle building attributes did not increase according to level changes #Fixed the issue of lingering effects on the Territory Battle Battle Record button #Fixed the issue where some Territory Battle combat effects played abnormally #Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle #Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen #Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel #Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly. #Fixed some text overflow and error issues

  • v3.8.51mo ago

    [Optimizations/Adjustments] #Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap. [Bug Fixes] #Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World. #Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert. #Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World. #Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle. #Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen. #Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically. #Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement. #Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle. #Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle. #Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed. #Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed. #Fixed an issue where the recommended tech status in the Academy failed to refresh immediately. #Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events. #Fixed an issue where Pet Auto Refine could not be used. #Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet. #Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation. #Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed. #Fixed an issue causing abnormal time calculations for Alliance Help. #Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts. #Fixed a display issue where custom player avatars appeared abnormally. #Fixed an issue where enemy Hero models were not displaying in Adventure Expedition. #Fixed an issue in Airship Racing training races where results showed identical times. #Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat. #Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment. #Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks. #Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times. #Fixed an issue where the Hideout Raid Ranking List failed to display. #Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally. #Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background. #Fixed several text, translation, and UI display issues.

  • v3.8.32mo ago

    #Fixed an issue where some text was displayed outside the frame. #Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number. #Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching. #Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh.

Game of Sky — FAQ

How much money does Game of Sky make?

According to AppCurrents estimates, Game of Sky generates approximately $400–$2k per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.

How many downloads does Game of Sky get?

Game of Sky sees an estimated 400–2k downloads per month on the App Store, per AppCurrents modeling.

Is Game of Sky free?

Game of Sky is free to download on the App Store, monetizing through in-app purchases.

What is Game of Sky's rating?

Game of Sky holds a 4.69-star average from 428 ratings on the App Store.

When was Game of Sky released?

Game of Sky launched on the App Store on 12.10.2024. Its latest version shipped 25.08.2026.

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