Edge of Lifetime: Second Self
Edge of Lifetime: Second Self generates an estimated $20–$200/month in revenue from 100–600 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-17).
| Est. revenue / month | $20–$200 |
|---|---|
| Est. downloads / month | 100–600 |
| Estimate confidence | high |
| Pricing | Free + IAP |
| Rating | 4.50 ★ (26 ratings) |
| Category | Games |
| Best chart rank | #96 Games · Word Grossing |
| Released | 28.09.2025 |
| App last updated | 04.06.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · high confidence
About
Live. Learn. Die. Repeat. Alien forces invade Earth. Humanity is losing war. An ordinary civilian is sent to the front lines. Death is not the end — it sends you back to the beginning, trapped in an endless loop. This is a text-based life simulation built around repetition and mastery. Every day, you decide how to spend your limited time and energy: study new knowledge, train skills, work jobs, r…
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 18Ratings & velocity
★ +0.02 in windowRating distribution
88% positive · 25 ratingsGeographic reach
best rank · 3 storefrontsRevenue & downloads trend
ARPU $0In-app purchases
10 tiersUpdate history
1 update tracked- v2.700.113d ago
1. Bug Fix: Starships exceeding blueprint limits can be built under certain circumstances in the Starfall Wormhole. 2. Bug Fix: When the Alliance member count exceeds level 1, new members cannot be approved even if the member limit is not reached. 3. Optimization: Energy details pop-up on the main interface now includes an energy description. 4. Optimization: Alliance level upgrade effect preview for Alliance members and Boss Challenge Dock Space added to the Alliance main interface. 5. Bug Fix: Alliance Starship Components and Alliance Flagship Components displayed incorrectly in Alliance Exchange. Due to the display error, after correction, the original Alliance Starship Component will become the Alliance Flagship Component, and vice versa. This item is for future updates and currently has no practical use.
Edge of Lifetime: Second Self — FAQ
How much money does Edge of Lifetime: Second Self make?
According to AppCurrents estimates, Edge of Lifetime: Second Self generates approximately $20–$200 per month (high confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Edge of Lifetime: Second Self get?
Edge of Lifetime: Second Self sees an estimated 100–600 downloads per month on the App Store, per AppCurrents modeling.
Is Edge of Lifetime: Second Self free?
Edge of Lifetime: Second Self is free to download on the App Store, monetizing through in-app purchases.
What is Edge of Lifetime: Second Self's rating?
Edge of Lifetime: Second Self holds a 4.50-star average from 26 ratings on the App Store. It currently ranks #96 on the Games · Word grossing chart.
When was Edge of Lifetime: Second Self released?
Edge of Lifetime: Second Self launched on the App Store on 28.09.2025. Its latest version shipped 04.06.2026.