Dicefolk
Dicefolk generates an estimated $30–$200/month in revenue from 100–600 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-20).
| Est. revenue / month | $30–$200 |
|---|---|
| Est. downloads / month | 100–600 |
| Estimate confidence | medium |
| Pricing | Free + IAP |
| Rating | 4.48 ★ (46 ratings) |
| Category | Games |
| Released | 15.10.2025 |
| App last updated | 28.10.2025 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
As a Chimera Summoner, recruit and create your perfect team of mythical beasts and command them to victory using unique dice mechanics.
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 18Ratings & velocity
★ 0 in windowRating distribution
89% positive · 46 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $0In-app purchases
2 tiersUpdate history
1 update tracked- v1.17mo ago
Minor bug fixes
Dicefolk — FAQ
How much money does Dicefolk make?
According to AppCurrents estimates, Dicefolk generates approximately $30–$200 per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Dicefolk get?
Dicefolk sees an estimated 100–600 downloads per month on the App Store, per AppCurrents modeling.
Is Dicefolk free?
Dicefolk is free to download on the App Store, monetizing through in-app purchases.
What is Dicefolk's rating?
Dicefolk holds a 4.48-star average from 46 ratings on the App Store.
When was Dicefolk released?
Dicefolk launched on the App Store on 15.10.2025. Its latest version shipped 28.10.2025.