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Defend the Castle: Card TD

App Store·GamesFree + IAP★ 3.21 (71)launched 1.3y agoapp updated 1mo ago
Scout Score
11

Defend the Castle: Card TD generates an estimated $100–$600/month in revenue from 100–500 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-10-02).

Estimates updated 02.10.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$100–$600
Est. downloads / month100–500
Estimate confidencelow
PricingFree + IAP
Rating3.21 ★ (71 ratings)
CategoryGames
Released05.06.2025
App last updated31.08.2026
PlatformiOS
Est. downloads / mo
100–500
Est. revenue / mo
$100–$600
Rating velocity / day
0
Chart velocity
—
Peak rank
—
Days tracked
—

Modeled monthly estimate · rating velocity · low confidence

About

DECK BUILDING TOWER DEFENSE Defend your castle against hordes of enemies! Build your tower card deck and rank up your towers to defeat increasingly powerful monsters! COLLECT AND LEVEL UP Collect elemental cards and build versatile decks to crush any foes that attack your castle. Craft your strategy and advance through increasingly difficult levels and enemies! TOWER CARD FUSION Combine tower…

Trends & analysis

Chart rank trend

US · overall
Collecting rank history — no snapshots so far. Fills in twice daily.

Why it's surfacing

Scout 11
Newness
12
Breakout
1

Ratings & velocity

★ +0.01 in window
Total ratings
71
Sep 5Sep 23
New ratings / day
10
Sep 23

Rating distribution

57% positive · 54 ratings
5★
46%
4★
11%
3★
7%
2★
13%
1★
22%

Geographic reach

best rank · 0 storefronts
Collecting storefront coverage — no snapshots so far. Fills in twice daily.

Revenue & downloads trend

ARPU $1
Est. revenue / mo · $246
$326$20
Jun 8Oct 1
Est. downloads / mo · 230
604161
Jun 8Oct 1

In-app purchases

10 tiers
Pile of Gems$2
Starter Pack$3
Endless Deals A - Tier 03$3
Endless Deals A - Tier 07$3
Endless Deals C - Tier 03$3
Bag of Gems$5
King's Pass$10
Bucket of Gems$10

Update history

6 updates tracked
  • v7.1.21mo ago

    Massive PvP Rework: ∙ Adjustments to a variety of existing Towers and Monsters ∙ New PvP energy system ∙ New PvP battle layouts ∙ Improved deck power calculation ∙ Updated PvP matchmaking logic ∙ Revamped UI/UX ∙ New Common, Uncommon, Rare, and Epic Monsters ∙ And more! Complete Horde Overhaul: ∙ New special Zombies ∙ Three new five-path Horde battle layouts with 12 Tower slots ∙ New Danger Level mechanic ∙ Improved Horde scoring system ∙ Nicer visuals ∙ And more! Various other improvements and bug fixes.

  • v7.1.12mo ago

    Massive PvP Rework: ∙ Adjustments to a variety of existing Towers and Monsters ∙ New PvP energy system ∙ New PvP battle layouts ∙ Improved deck power calculation ∙ Updated PvP matchmaking logic ∙ Revamped UI/UX ∙ New Common, Uncommon, Rare, and Epic Monsters ∙ And more! Complete Horde Overhaul: ∙ New special Zombies ∙ Three new five-path Horde battle layouts with 12 Tower slots ∙ New Danger Level mechanic ∙ Improved Horde scoring system ∙ Nicer visuals ∙ And more! Various other improvements and bug fixes.

  • v7.1.02mo ago

    Massive PvP Rework: ∙ Adjustments to a variety of existing Towers and Monsters ∙ New PvP energy system ∙ New PvP battle layouts ∙ Improved deck power calculation ∙ Updated PvP matchmaking logic ∙ Revamped UI/UX ∙ New Common, Uncommon, Rare, and Epic Monsters ∙ And more! Complete Horde Overhaul: ∙ New special Zombies ∙ Three new five-path Horde battle layouts with 12 Tower slots ∙ New Danger Level mechanic ∙ Improved Horde scoring system ∙ Nicer visuals ∙ And more! Various other improvements and bug fixes.

  • v7.0.13mo ago

    Massive PvP Rework: ∙ Adjustments to a variety of existing Towers and Monsters ∙ New PvP energy system ∙ New PvP battle layouts ∙ Improved deck power calculation ∙ Updated PvP matchmaking logic ∙ Revamped UI/UX ∙ New Common, Uncommon, Rare, and Epic Monsters ∙ And more! Complete Horde Overhaul: ∙ New special Zombies ∙ Three new five-path Horde battle layouts with 12 Tower slots ∙ New Danger Level mechanic ∙ Improved Horde scoring system ∙ Nicer visuals ∙ And more! Various other improvements and bug fixes.

  • v7.0.03mo ago

    Massive PvP Rework: ∙ Adjustments to a variety of existing Towers and Monsters ∙ New PvP energy system ∙ New PvP battle layouts ∙ Improved deck power calculation ∙ Updated PvP matchmaking logic ∙ Revamped UI/UX ∙ New Common, Uncommon, Rare, and Epic Monsters ∙ And more! Complete Horde Overhaul: ∙ New special Zombies ∙ Three new five-path Horde battle layouts with 12 Tower slots ∙ New Danger Level mechanic ∙ Improved Horde scoring system ∙ Nicer visuals ∙ And more! Various other improvements and bug fixes.

Defend the Castle: Card TD — FAQ

How much money does Defend the Castle: Card TD make?

According to AppCurrents estimates, Defend the Castle: Card TD generates approximately $100–$600 per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.

How many downloads does Defend the Castle: Card TD get?

Defend the Castle: Card TD sees an estimated 100–500 downloads per month on the App Store, per AppCurrents modeling.

Is Defend the Castle: Card TD free?

Defend the Castle: Card TD is free to download on the App Store, monetizing through in-app purchases.

What is Defend the Castle: Card TD's rating?

Defend the Castle: Card TD holds a 3.21-star average from 71 ratings on the App Store.

When was Defend the Castle: Card TD released?

Defend the Castle: Card TD launched on the App Store on 05.06.2025. Its latest version shipped 31.08.2026.

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