DarknessWheel
DarknessWheel generates an estimated $2–$20/month in revenue from 3–20 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $2–$20 |
|---|---|
| Est. downloads / month | 3–20 |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 3.20 ★ (5 ratings) |
| Category | Games |
| Released | 25.06.2015 |
| App last updated | 06.01.2016 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · low confidence
About
The first iOS-game about monowheel! Help rider stay up and go as far as possible! The game is so difficult that you are unlikely to succeed. Will you be able to reach even 100 meters?
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 5Ratings & velocity
★ 0 in windowRating distribution
60% positive · 5 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
1 tiersUpdate history
1 update tracked- v1.110.6y ago
This update from Apple will improve the functionality of this app. No new features are included. We improved advertising system
DarknessWheel — FAQ
How much money does DarknessWheel make?
According to AppCurrents estimates, DarknessWheel generates approximately $2–$20 per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does DarknessWheel get?
DarknessWheel sees an estimated 3–20 downloads per month on the App Store, per AppCurrents modeling.
Is DarknessWheel free?
DarknessWheel is free to download on the App Store, monetizing through in-app purchases.
What is DarknessWheel's rating?
DarknessWheel holds a 3.20-star average from 5 ratings on the App Store.
When was DarknessWheel released?
DarknessWheel launched on the App Store on 25.06.2015. Its latest version shipped 06.01.2016.