Clash Royale
Clash Royale generates an estimated $710k–$2.4M/month in revenue from 1.1M–4.8M downloads/month on Google Play, according to AppCurrents estimates (updated 2026-07-25).
| Est. revenue / month | $710k–$2.4M |
|---|---|
| Est. downloads / month | 1.1M–4.8M |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 4.46 ★ (41,573,664 ratings) |
| Category | Games |
| Best chart rank | #13 Games · Strategy Grossing |
| Released | 01.03.2016 |
| App last updated | 30.06.2026 |
| Platform | Android |
Measured monthly estimate · Play installs · low confidence
About
ALL FOR THE CROWN! Build a formidable team, attack enemy towers, and use strategy skills to defend your own in multiplayer PvP card battles. Unlock 100+ unique cards, build an unrivalled battle deck, and defend your King’s Tower using strategy, wit, and Skeletons. Clash Royale is free to download and play, however, some game items can also be purchased for real money (including random items). If…
Our take on Clash Royale
Clash Royale is a free-to-play strategy card game by Supercell with an estimated $2.4M–9.7M/mo in revenue, holding a #14 ranking in the US Games · Strategy grossing category.
- Sustained chart position: ranked #14 in US Games · Strategy grossing shows consistent top-tier market presence since launch in March 2016.
- Strong review volume and stability: 41,419,539 ratings with a 4.4876485 average indicates deep player engagement and consistent reception.
- Broad geographic reach: charting in 11 countries demonstrates appeal beyond core markets.
- IAP pricing spans a 829× range ($0.29–$239.99), typical of competitive live-service games but indicative of high volatility in monetization patterns.
- Medium confidence in revenue estimates reflects uncertainty in the underlying download and ARPU data.
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 44Ratings & velocity
★ -0.04 in windowRating distribution
87% positive · 42M ratingsGeographic reach
best rank · 11 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
2 tiersClash Royale — FAQ
How much money does Clash Royale make?
According to AppCurrents estimates, Clash Royale generates approximately $710k–$2.4M per month (low confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.
How many downloads does Clash Royale get?
Clash Royale sees an estimated 1.1M–4.8M downloads per month on Google Play, per AppCurrents modeling.
Is Clash Royale free?
Clash Royale is free to download on Google Play, monetizing through in-app purchases.
What is Clash Royale's rating?
Clash Royale holds a 4.46-star average from 41,573,664 ratings on Google Play. It currently ranks #13 on the Games · Strategy grossing chart.
When was Clash Royale released?
Clash Royale launched on Google Play on 01.03.2016. Its latest version shipped 30.06.2026.
How much does it cost to play Clash Royale?
Clash Royale is free to download and play. In-app purchases range from $0.29 to $239.99.
What does Clash Royale's chart position tell us?
Ranking #14 in US Games · Strategy grossing places it in the top tier of paid-grossing strategy games, a position typically held only by established live-service titles with sustained revenue.
How engaged are Clash Royale players?
The game has 41,419,539 ratings with an average rating of 4.4876485, indicating both significant play volume and relatively consistent user satisfaction over time.