Carve it All generates an estimated $80–$500/month in revenue from 90–400 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $80–$500 |
|---|---|
| Est. downloads / month | 90–400 |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 4.74 ★ (57 ratings) |
| Category | Games |
| Released | 23.02.2026 |
| App last updated | 20.03.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · low confidence
About
Carve It All is a satisfying idle carving game where you break through layers to reveal stunning statues hidden inside. Carve your way through different ages and environments — ice, lava, sand, jungle, concrete, and more. Every world introduces new materials, visuals, and carving challenges that keep the gameplay fresh and rewarding. Each object is built with 5 unique layers. Break them one by o…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 25Ratings & velocity
★ -0.06 in windowRating distribution
95% positive · 55 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
10 tiersUpdate history
1 update tracked- v1.01.074mo ago
Bug & Isuue Fixed.
Carve it All — FAQ
How much money does Carve it All make?
According to AppCurrents estimates, Carve it All generates approximately $80–$500 per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Carve it All get?
Carve it All sees an estimated 90–400 downloads per month on the App Store, per AppCurrents modeling.
Is Carve it All free?
Carve it All is free to download on the App Store, monetizing through in-app purchases.
What is Carve it All's rating?
Carve it All holds a 4.74-star average from 57 ratings on the App Store.
When was Carve it All released?
Carve it All launched on the App Store on 23.02.2026. Its latest version shipped 20.03.2026.