Caravan SandWitch
Caravan SandWitch generates an estimated $100–$1k/month in revenue from 100–800 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-10-02).
| Est. revenue / month | $100–$1k |
|---|---|
| Est. downloads / month | 100–800 |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 3.74 ★ (143 ratings) |
| Category | Games |
| Released | 04.08.2026 |
| App last updated | 07.09.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · low confidence
About
*Start your journey for free, then unlock the full Caravan SandWitch adventure with a one-time in-app purchase.* In Caravan SandWitch, embark on a journey across a Sci-Fi Provence-like world, driven by a mystery through your missing sister that unfolds with each step you take. Interact with the communities on Cigalo, help them with their tasks and meet new people along the way. Take your time to…
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 34Ratings & velocity
★ +0.34 in windowGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
1 tiersUpdate history
6 updates tracked- v1.0.825d ago
Here comes a new update! Let us know what you think by posting or updating your review, thanks for your support! :D BUGFIXES - Fixed cloud saving which was locking itself in some circumstances. - Fixed interface scale which is now automatically resized depending on your device. - If "Sprint mode > Button" option is enabled, character now regains the ability to sprint after opening a menu, entering an instance or exiting the van. IMPROVEMENTS - Cloud save popup now displays the chapter and your playtime. - Added auto-sprint: release your finger on the sprint button to keep running automatically and change directions by moving the camera. Tap on the left side of the screen to disable auto-sprint. - Added a new button to confirm dialog choices - Added a new "Antialiasing Quality" setting in "Video" section - Added a new "UI Scale" setting in "Accessibility" section - Aligned game logo and buttons to center-right in main menu - Updated credits and logos - Increased the speed-up credits velocity - Reduced package size ~50 MB by removing an unused map
- v1.0.71mo ago
Hi everyone! We heard your feedback and here comes an update focused on performances, movement & camera controls! :D [Performances] - Added a new "FPS limit" option in "Video" settings (set by default to 30 FPS for low performance devices) - Added a new "Dynamic resolution" option in "Video" settings: when enabled (by default), the game's resolution adapts automatically to maintain a stable refresh rate. When disabled, the "Resolution Scale" option allows you to manually reduce the native screen resolution to improve performance. - Various bugfixes and optimizations [Van & Character camera] - Camera movement input no longer behaves as a virtual joystick, the rotation stops when the user stops dragging around. - Camera rotation input now varies depending on the speed of the sweep: the faster the sweep, the more the camera rotates. - Reduced the movement control area to make more room for the camera control area - Avoid tutorial boxes from consuming input, making less room for rotating the camera when they appear on screen. - Decreased the camera rotation sensitivity default value - Reduced autocamera activation delay from 5 seconds to 1 second - Reduced manual camera rotation lag, the rotation should be smoother now - Autocamera no longer kicks in when staying still [Character movement & camera] - Increased movement acceleration and deceleration, character should react earlier to initial movement and stop right in place when stop inputing movement. - Improved precision when changing direction, turns must be more direct and much less wide - Reduced the angle the autocamera gets when the character is moving on a slope - Reduced the max/min values of pitching to prevent extreme camera angle from above and below - "Movement sensibility" setting now affects the sprint trigger - Added a new "Sprint Mode" option in "Accessibility" settings: this option now allows to use a dedicated button to enable/disable sprint instead of using the movement joystick. Also adapted sprint tutorial to support both modes (button and joystick).
- v1.0.61mo ago
Hey Cigalo fellows! We heard your feedback and we're working mainly on camera behavior to deliver the best experience possible. Stay tuned! :) This new version improves consistency across the English localization.
- v1.0.21mo ago
Improved stability and performance
- v1.0.31mo ago
Bug fixes and performance improvements Mac compatibility added
Caravan SandWitch — FAQ
How much money does Caravan SandWitch make?
According to AppCurrents estimates, Caravan SandWitch generates approximately $100–$1k per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Caravan SandWitch get?
Caravan SandWitch sees an estimated 100–800 downloads per month on the App Store, per AppCurrents modeling.
Is Caravan SandWitch free?
Caravan SandWitch is free to download on the App Store, monetizing through in-app purchases.
What is Caravan SandWitch's rating?
Caravan SandWitch holds a 3.74-star average from 143 ratings on the App Store.
When was Caravan SandWitch released?
Caravan SandWitch launched on the App Store on 04.08.2026. Its latest version shipped 07.09.2026.