Bouncing Slime - Impossible Levels
Bouncing Slime - Impossible Levels generates an estimated $0/month in revenue from 700–3k downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-19).
| Est. revenue / month | $0 |
|---|---|
| Est. downloads / month | 700–3k |
| Estimate confidence | medium |
| Pricing | Free |
| Rating | 4.13 ★ (1,359 ratings) |
| Category | Games |
| Released | 17.03.2014 |
| App last updated | 29.05.2014 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
- BOUNCING SLIME: IMPOSSIBLE LEVELS - Do you live for the big challenge? Play thIs new amazingly addicting game and its impossible levels! It is deceivingly simple: just one control. Tap the screen to jump, guide your green slime over spikes and jump on platforms to get to the end of the level. Be careful, any mistake will result in instant death and a respawn at the beginning of the level. FEATU…
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 10Ratings & velocity
Rating distribution
76% positive · 1k ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $0Update history
1 update tracked- v1.612.1y ago
- 20 new hard levels - 2 new achievements related to hard levels
Bouncing Slime - Impossible Levels — FAQ
How many downloads does Bouncing Slime - Impossible Levels get?
Bouncing Slime - Impossible Levels sees an estimated 700–3k downloads per month on the App Store, per AppCurrents modeling.
Is Bouncing Slime - Impossible Levels free?
Bouncing Slime - Impossible Levels is free to download on the App Store, with no in-app purchases detected.
What is Bouncing Slime - Impossible Levels's rating?
Bouncing Slime - Impossible Levels holds a 4.13-star average from 1,359 ratings on the App Store.
When was Bouncing Slime - Impossible Levels released?
Bouncing Slime - Impossible Levels launched on the App Store on 17.03.2014. Its latest version shipped 29.05.2014.