Beat 14 generates an estimated $50–$400/month in revenue from 60–300 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-07-27).
| Est. revenue / month | $50–$400 |
|---|---|
| Est. downloads / month | 60–300 |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 4.60 ★ (117 ratings) |
| Category | Games |
| Released | 23.11.2016 |
| App last updated | 21.11.2025 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · low confidence
About
Beat 14 is a brand new puzzle game! The goal is making the number 14 with Hexa blocks! Enjoy this simple and beautiful endless mini game NOW! LIKE US https://www.facebook.com/metajoygame FOLLOW US https://twitter.com/WindForceGames CONTACT US We'd like to hear your suggestions! contact us: [email protected]
Trends & analysis
Chart rank trend
US · overallWhy it's surfacing
Scout 8Ratings & velocity
★ 0 in windowRating distribution
91% positive · 117 ratingsGeographic reach
best rank · 0 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
7 tiersUpdate history
1 update tracked- v2.168mo ago
Fixed some bugs.
Beat 14 — FAQ
How much money does Beat 14 make?
According to AppCurrents estimates, Beat 14 generates approximately $50–$400 per month (low confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does Beat 14 get?
Beat 14 sees an estimated 60–300 downloads per month on the App Store, per AppCurrents modeling.
Is Beat 14 free?
Beat 14 is free to download on the App Store, monetizing through in-app purchases.
What is Beat 14's rating?
Beat 14 holds a 4.60-star average from 117 ratings on the App Store.
When was Beat 14 released?
Beat 14 launched on the App Store on 23.11.2016. Its latest version shipped 21.11.2025.