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Bad North

App Store·GamesPaid $14.990.00 (0)launched 7.7y agoapp updated 7.0y ago
Scout Score
11

Bad North generates an estimated $0/month in revenue from 0 downloads/month on the App Store, according to AppCurrents estimates (updated 2026-08-02).

Estimates updated 02.08.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$0
Est. downloads / month0
Estimate confidencelow
PricingPaid $14.99
Rating0.00 ★ (0 ratings)
CategoryGames
Released17.11.2018
App last updated08.08.2019
PlatformiOS
Est. downloads / mo
0
Est. revenue / mo
$0
Rating velocity / day
0
Chart velocity
Peak rank
Days tracked

Modeled monthly estimate · rating velocity · low confidence

About

Your home is under attack. The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father’s place as ruler, it will fall to you to stage your defenses. But make no mistake – this is no fight for victory, but a desperate grasp for survival. Bad North is a charming but brutal real-time tactics roguelite…

Trends & analysis

Chart rank trend

US · overall
Collecting rank historyno snapshots so far. Fills in twice daily.

Why it's surfacing

Scout 11
Newness
3
Breakout
1

Ratings & velocity

★ 0 in window
Total ratings
0
Jun 13Jul 31
New ratings / day
10
Jun 21Jul 31

Geographic reach

best rank · 0 storefronts
Collecting storefront coverageno snapshots so far. Fills in twice daily.

Revenue & downloads trend

monthly estimate
Est. revenue / mo · $0
$0
Jun 13Jul 26
Est. downloads / mo · 0
0
Jun 13Jul 26

Update history

1 update tracked
  • v2.07.0y ago

    Bad North just got BIGGER with the new Bad North: Jotunn Edition update. UPGRADES/META PROGRESSION - Added 4 new Items – Mines, Jabena, Philosopher’s Stone & Holy Grail - Added Hero Traits – unique buffs for commanders - Unlock Items and Traits to equip your Starting Commanders - View details of all upgrades seen in the game in the new Codex view - Rebalanced all abilities that launch units (bomb, Warhammer etc.) - Nerfed the Warhammer, tweaked it’s targeting and added a 3rd upgrade level - Plunge attack is buffed and scales with Infantry level (veteran / elite) - When losing an Item Island you can see which Item you would have won CAMPAIGN - See enemy types you will face before playing a level - Number of enemy types correlates to total enemy numbers - Movement of the Viking Frontier is more controlled & moves faster in harder difficulties - Jabena Item allows one Commander to deploy on two Islands per Campaign Turn - Optionally allow restarting of levels, as an option when starting a campaign - Added checkpoint islands that provide a fixed point you can return to, rather than restarting your campaign - Very Hard difficulty is unlocked after completing Hard - Ability to delete old campaign saves ECONOMY - Gold is now deposited in a shared Gold Bank, rather than distributed to commanders - Total Gold in a campaign is more controlled, less RNG - Some rare Islands will have a high gold count, but corresponding threat level - Philosopher’s Stone Item adds additional Gold into the economy COMBAT - Replaced the old red-shielded enemies with a new enemy type - Most enemies (including those with shields) can be knocked off of ships - Your archers are slightly more likely to target non-shielded troops - All archers (except brutes) are more likely to target stunned troops - Enemy archers are more likely to target shielded troops - Axe-throwers are more likely to target shielded troops with axes - Infantry are more responsive when ordered to retreat from enemies - Pikes are more able to form up near stunned enemies - Archers are better at targeting when close to terrain - Units are less likely to get stuck on sharp corners of terrain - Longships landing now do significant stun damage, instead of knockback COMMANDERS - Choose the look and loadout (item + trait) of your starting Commanders - See stats for kills and losses in the Upgrade screen - See home and death islands in the Upgrade screen - View dead Commanders in the Upgrade screen - Holy Grail Item allows you to resurrect one Dead Commander - Banner Icons altered to give visual representation of Commander Traits - Additional facial features, including new hair styles and gray streaks CONTROLS - Updated Camera controls for mouse / touch to improve responsiveness - Added alternate mouse behaviours for single button mice and touchscreens - Added alternate gamepad mapping VISUALS - New UI for all Island Rewards and Won Game - Updated unit outlines to be much crisper, especially with MSAA - Less visual clipping between shadows, tiles, longships and land - Tweaked coloration of the islands - Updated graphical effects for fire and smoke - Updated effects for bomb explosions

Bad North — FAQ

How many downloads does Bad North get?

Bad North sees an estimated 0 downloads per month on the App Store, per AppCurrents modeling.

Is Bad North free?

Bad North is a paid app priced at $14.99 on the App Store.

When was Bad North released?

Bad North launched on the App Store on 17.11.2018. Its latest version shipped 08.08.2019.

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