Magic Research 2
Magic Research 2 generates an estimated $10k–$160k/month in revenue from 6k–26k downloads/month on Google Play, according to AppCurrents estimates (updated 2026-08-02).
| Est. revenue / month | $10k–$160k |
|---|---|
| Est. downloads / month | 6k–26k |
| Estimate confidence | medium |
| Pricing | Paid $4.49 |
| Rating | 4.76 ★ (940 ratings) |
| Category | Games |
| Best chart rank | #2 Games · Simulation Paid |
| Released | 21.05.2024 |
| App last updated | 08.08.2024 |
| Platform | Android |
Measured monthly estimate · Play installs · medium confidence
About
Experience the long-awaited sequel to Magic Research!<br><br>In Magic Research 2, you are a rookie wizard with a single ambition: to find or create the Philosopher's Stone, a legendary magical item that is said to be able to cure any illness. As you do so, you will learn more than you ever imagined about Magic and about the world around you. What kinds of adventures await you?<br><br>* Use you…
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 19Ratings & velocity
★ -0.04 in windowRating distribution
93% positive · 936 ratingsGeographic reach
best rank · 11 storefrontsRevenue & downloads trend
ARPU $3Magic Research 2 — FAQ
How much money does Magic Research 2 make?
According to AppCurrents estimates, Magic Research 2 generates approximately $10k–$160k per month (medium confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.
How many downloads does Magic Research 2 get?
Magic Research 2 sees an estimated 6k–26k downloads per month on Google Play, per AppCurrents modeling.
Is Magic Research 2 free?
Magic Research 2 is a paid app priced at $4.49 on Google Play.
What is Magic Research 2's rating?
Magic Research 2 holds a 4.76-star average from 940 ratings on Google Play. It currently ranks #2 on the Games · Simulation paid chart.
When was Magic Research 2 released?
Magic Research 2 launched on Google Play on 21.05.2024. Its latest version shipped 08.08.2024.