Hill Climb Racing
Hill Climb Racing generates an estimated $1.4M–$7.5M/month in revenue from 3.0M–13M downloads/month on Google Play, according to AppCurrents estimates (updated 2026-07-27).
| Est. revenue / month | $1.4M–$7.5M |
|---|---|
| Est. downloads / month | 3.0M–13M |
| Estimate confidence | low |
| Pricing | Free + IAP |
| Rating | 4.20 ★ (10,608,729 ratings) |
| Category | Games |
| Best chart rank | #15 Games · Racing Free |
| Released | 22.09.2012 |
| App last updated | 22.06.2026 |
| Platform | Android |
Measured monthly estimate · Play installs · low confidence
About
Play the original classic Hill Climb Racing! Race your way uphill in this physics based driving game, playable offline!<br><br>Meet Bill, the young aspiring uphill racer. He is about to embark on a journey through Climb Canyon that takes him to where no ride has ever been before. With little respect to the laws of physics, Bill will not rest until he has conquered the highest hills up on the moon!…
Our take on Hill Climb Racing
Hill Climb Racing is a free-to-play racing game from Fingersoft with enduring chart presence; it has generated an estimated $24M–97M/mo in revenue across 20M–81M/mo downloads.
- Long-standing title released in 2012 with sustained player base: 10,654,059 ratings and a 4.18 average rating.
- Charting in 11 countries, with a peak rank of #16 in Games · Racing (free, US), indicating consistent mainstream visibility.
- IAP monetization spans micro-transactions ($0.19) to premium purchases ($123), allowing multiple revenue levers.
- Wide revenue and download ranges ($24M–97M/mo and 20M–81M/mo respectively) reflect estimation uncertainty; actual performance may vary significantly month-to-month.
- Rating count of 10.6M is substantial but does not guarantee daily active user overlap or engagement duration.
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 33Ratings & velocity
★ 0 in windowRating distribution
79% positive · 11M ratingsGeographic reach
best rank · 11 storefrontsRevenue & downloads trend
ARPU $1In-app purchases
2 tiersHill Climb Racing — FAQ
How much money does Hill Climb Racing make?
According to AppCurrents estimates, Hill Climb Racing generates approximately $1.4M–$7.5M per month (low confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.
How many downloads does Hill Climb Racing get?
Hill Climb Racing sees an estimated 3.0M–13M downloads per month on Google Play, per AppCurrents modeling.
Is Hill Climb Racing free?
Hill Climb Racing is free to download on Google Play, monetizing through in-app purchases.
What is Hill Climb Racing's rating?
Hill Climb Racing holds a 4.20-star average from 10,608,729 ratings on Google Play. It currently ranks #15 on the Games · Racing free chart.
When was Hill Climb Racing released?
Hill Climb Racing launched on Google Play on 22.09.2012. Its latest version shipped 22.06.2026.
What in-app purchase prices does Hill Climb Racing offer?
The game offers IAP tiers at $0.19 and $123, suggesting both micro-transaction and premium purchase options.
How many countries is Hill Climb Racing charting in?
Hill Climb Racing is charting in 11 countries, with its best rank being #16 in Games · Racing (free, US).
When was Hill Climb Racing first released?
Hill Climb Racing was released on September 22, 2012, making it over a decade old on the market.