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SimCity BuildIt

Google Play·GamesFree + IAP4.11 (5,567,828)launched 11.6y agoapp updated 17d agocharts in 11 countries
Scout Score
31

SimCity BuildIt generates an estimated $88k–$470k/month in revenue from 190k–770k downloads/month on Google Play, according to AppCurrents estimates (updated 2026-07-26).

Estimates updated 26.07.2026 · How we estimate · Ranges reflect model confidence, not exact figures.
Est. revenue / month$88k–$470k
Est. downloads / month190k–770k
Estimate confidencelow
PricingFree + IAP
Rating4.11 ★ (5,567,828 ratings)
CategoryGames
Best chart rank#19 Games · Simulation Grossing
Released15.12.2014
App last updated10.07.2026
PlatformAndroid
Est. downloads / mo
190k–770k
Est. revenue / mo
$88k–$470k
Rating velocity / day
114
Chart velocity
▲ 1/day
Peak rank
#18
Days tracked
53
Chart ranks
#19 Games · Simulation Grossing#138 Games · Simulation Free

Measured monthly estimate · Play installs · low confidence

About

Includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.<br><br>Welcome, Mayor, to the city builder and simulator! Be the hero of your very own city metropolis. This is the city-building game to design and create a beautiful, bustling town or metropolis. Every decision is yours as your city sim…

Our take on SimCity BuildIt

SimCity BuildIt is a free-to-play city-building game from EA that has sustained $1.1M–4.5M in monthly revenue over 11+ years, maintaining a rank of #28 in US simulation-game grossing.

Working for it
  • Longevity: Released in December 2014 and still actively updated (latest version May 2026), demonstrating sustained player engagement across over a decade.
  • Broad monetization reach: 5.5M+ reviews at 4.1 rating with IAP ranging from $0.49 to $99.99 captures both casual and high-spending players.
  • Consistent revenue tier: Charting in top 30 US simulation games by revenue indicates it remains a solid performer despite competition from newer titles.
Watch-outs
  • Established title in a crowded space: At 11+ years old, SimCity BuildIt operates in a highly competitive strategy-game category with frequent new releases.
  • Wide revenue uncertainty: The $1.1M–4.5M monthly range (4x spread) and 946k–3.8M download band reflect significant month-to-month variability or estimation uncertainty.

Trends & analysis

Chart rank trend

US · category
#18#200
Jun 5Jul 27
Free #138Grossing #19

Why it's surfacing

Scout 31
Climber
3
Newness
3
Grossing newcomer
3
Breakout
2
Momentum
1

Ratings & velocity

★ +0.01 in window
Total ratings
5.6M5.6M
Jun 5Jul 26
New ratings / day
870
Jun 22Jul 5

Rating distribution

77% positive · 5.6M ratings
5
61%
4
16%
3
7%
2
4%
1
11%

Geographic reach

best rank · 11 storefronts
in
#6 category
br
#11 category
de
#12 category
ca
#13 category
fr
#13 category
au
#15 category
us
#19 category
gb
#21 category
jp
#39 category
kr
#48 category
tw
#51 category

Revenue & downloads trend

ARPU $1
Est. revenue / mo · $204k
$5.7M$3k
Jun 5Jul 25
Est. downloads / mo · 382k
4.7M14k
Jun 5Jul 25

In-app purchases

2 tiers
In-app purchase$0
In-app purchase$100

SimCity BuildIt — FAQ

How much money does SimCity BuildIt make?

According to AppCurrents estimates, SimCity BuildIt generates approximately $88k–$470k per month (low confidence), modeled from its Google Play chart performance, rating velocity, and monetization signals.

How many downloads does SimCity BuildIt get?

SimCity BuildIt sees an estimated 190k–770k downloads per month on Google Play, per AppCurrents modeling.

Is SimCity BuildIt free?

SimCity BuildIt is free to download on Google Play, monetizing through in-app purchases.

What is SimCity BuildIt's rating?

SimCity BuildIt holds a 4.11-star average from 5,567,828 ratings on Google Play. It currently ranks #19 on the Games · Simulation grossing chart.

When was SimCity BuildIt released?

SimCity BuildIt launched on Google Play on 15.12.2014. Its latest version shipped 10.07.2026.

What does the IAP structure tell us about SimCity BuildIt's monetization?

The app offers in-app purchases ranging from $0.49 to $99.99, allowing players to spend anywhere from minor convenience buys to substantial amounts. This wide range is typical for premium mobile strategy games where whales can spend substantially more than casual players.

How established is SimCity BuildIt in the strategy-game market?

Released in December 2014, SimCity BuildIt has been on the market for over 11 years and currently ranks #28 in Games · Simulation grossing (US), indicating it remains a meaningful revenue generator despite its age and the influx of newer competition.

What does the download and revenue range suggest about the game's monetization efficiency?

With estimated monthly downloads of 946k–3.8M and revenue of $1.1M–4.5M/mo, the implied average revenue per download suggests selective but consistent spending from engaged players—typical of a mature strategy title with a loyal base.

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