38-0
38-0 generates an estimated $1k–$6k/month in revenue from 2k–8k downloads/month on the App Store, according to AppCurrents estimates (updated 2026-06-17).
| Est. revenue / month | $1k–$6k |
|---|---|
| Est. downloads / month | 2k–8k |
| Estimate confidence | medium |
| Pricing | Paid $0.99 |
| Rating | 0.00 ★ (0 ratings) |
| Category | Sports |
| Best chart rank | #13 Sports Paid |
| Released | 11.06.2026 |
| App last updated | 16.06.2026 |
| Platform | iOS |
Modeled monthly estimate · rating velocity · medium confidence
About
Build your ultimate Premier League XI and see whether they can achieve the impossible: a perfect 38–0 season. Spin for a random club and season, explore the available squad, and select the best player for each position. Combine players from different teams and eras to create a one-of-a-kind starting eleven before putting them through a complete 38-match league simulation. Every choice matters. B…
Trends & analysis
Chart rank trend
US · categoryWhy it's surfacing
Scout 52Ratings & velocity
Geographic reach
best rank · 7 storefrontsRevenue & downloads trend
ARPU $1Update history
2 updates tracked- v1.1.21d ago
• Daily Challenge — same 11 spins for every player worldwide, one attempt per day, with a dedicated daily leaderboard • Rating prompt now appears after completing a game • Bug fixes and improvements
- v1.06d ago
38-0 — FAQ
How much money does 38-0 make?
According to AppCurrents estimates, 38-0 generates approximately $1k–$6k per month (medium confidence), modeled from its the App Store chart performance, rating velocity, and monetization signals.
How many downloads does 38-0 get?
38-0 sees an estimated 2k–8k downloads per month on the App Store, per AppCurrents modeling.
Is 38-0 free?
38-0 is a paid app priced at $0.99 on the App Store.
When was 38-0 released?
38-0 launched on the App Store on 11.06.2026. Its latest version shipped 16.06.2026.